Martok

Martok

Joined Last seen Member # 203372
15 Posts 345 Replies 23,016 Reputation

Your idea about the game having borders isn't really new, but it's still worth mentioning. I too would've liked to see something like this -- IMO, other races' ships shouldn't be able to enter your territory unless they've either declared war on you or have secured rights of passage from you (freighters being the exception to the rule). Unfortunately, Brad ( Frogboy/Draginol ) has previously stated that such a feature would have to wait until GalCiv 3.

11 Replies 45,883 Views

[quote who="Cuddlelump" reply="3" id="2128684"]I doubt a computer generated story could bring the same kind of creativity and interest a story written by a person has. But if they included an event calander with Elemental as well, one that records a variety of information, tech research, battles, victories, defeats, heroes recruited and their advance ment, quests, etc, with filters so that the player can exclude items based on when they occured or the type of event, I think that would b

19 Replies 67,996 Views

First PC game that I played extensively (we had it on the computers back in elementary school): Oregon Trail. First PC game that I *purchased* and played extensively: Command & Conquer Red Alert (the first one).

255 Replies 657,187 Views

Odd. I thought I was already a fan on the GalCiv2 page (in addition to the Stardock and Elemental pages). Ah well; I've now rectified that. [e digicons]B)[/e]

17 Replies 30,389 Views

Star Wars Rebellion was a cool concept, but I just couldn't get into it. Part of the problem was that it was a real-time strategy game -- which has never been my baliwick (I've always preferred turn-based strategy games) -- but also the interface was so byzantine that, at least for me, it became an excercise in frustration trying to do anything. Still, the game had some neat ideas, and I credit it with trying to do things a little differently from your typical strategy fa

30 Replies 292,711 Views

Sorry to nag, but are you going to be updating this any time soon Komnenos ? I've really been enjoying it, and am curious to see how it progresses!

22 Replies 104,946 Views

[quote who="Sole Soul" reply="22" id="2106913"] I'll definitely second Isaac Asimov's Robot, Empire, and Foundation series. It remains the best sci-fi I've ever read. They were very good. But that's a stretch, IMHO. Then again, I'm also fairly picky. [/quote] Well, I did say it's the best sci-fi *I've* ever read, not the best *you've* ever read. [e digicons];P[/e] And of course, your mileage may vary in any case. Even

34 Replies 78,087 Views

I'll definitely second Isaac Asimov's Robot, Empire, and Foundation series. It remains the best sci-fi I've ever read. Also, just about anything by Neal Stephenson is worth a look. His novels are very....different, but in a good way. EDIT: Oh yeah, and I'll also second David Weber, particularly his Honor Harrington books. Simply superb!

34 Replies 78,087 Views

[quote who="Aesir Rising" reply="17" id="2095188"]How important will leaders play in terms of outcome for specific battles? Are the devs envisioning leaders as epic tide-turners? Or will the bonus applied be worthwhile, but not necessarily the primary key to a successful battle? [/quote] I'd like to know the answer to this question as well. Personally, I'd prefer it to be the latter and not the former -- there've been too many strategy games where

104 Replies 352,173 Views

Lords of the Realm II . Picked it up for something like $17-18.00 at Target of all places -- with the full box, manual, and everything! It was the first turn-based strategy game I'd ever played. I was hooked after that!

52 Replies 234,288 Views

My last big disappointment (and second-biggest overall) was Rome Total War . With the exception of the soundtrack and improved battle interface, it was a letdown in every way, especially after my superlative experiences with its predecessors Shogun and Medieval. AI and faction/unit balance was nonexistent, and the game was so unhistorical that even I couldn't suspend my sense of disbelief (and I'm generally not overly picky about such things). It was

122 Replies 292,067 Views

[quote who="GeneralEtrius" reply="10" id="2081803"]Is it true you have to use Steam to play the box version of Empire?[/quote] Yes and no. You need to register the game with Steam the first time you fire it up. After that, however, you can run the game while keeping Steam in Offline Mode. (Of course, for patches/updates, you'll need to run Steam in regular mode again....)

61 Replies 117,497 Views

Holy crap! I didn't even know until yesterday that a US/Canada version of the UE was even coming out. I just happened to stop by my local Software Etc. yesterday afternoon, and asked if they knew whether the UE would ever be coming to retail. Imagine my immense delight & surprise when they told me they would have it the next day! I reserved a copy immediately, and picked it up this evening. Oh, happy day!! [e digicons]:grin:[/e]

20 Replies 28,023 Views

[quote who="Sotris" reply="9" id="2014175"]If GalCiv had that kind of battle complexity too, it would be one of the best 4X games ever. No, strike that- It is one of the best already; it would become THE best.[/quote] QFT. The lack of controllable space battles is really the only major complaint I've ever had with GalCiv 2, and even that is largely outshone by everything else. The strong diplomacy system, the amazing level of customization options, and the superb A

15 Replies 64,025 Views

[quote who="warreni" reply="7" id="1962832"]I haven't read the Silmarillion; it's intimidating for some reason, but the other books were great (LoTR and The Hobbit). [/quote] I think the problem with the Silmarillion is that it reads more like a history textbook than a piece of fictional literature, which can make for some rather dry reading at times. I myself didn't read it in its entirety until earlier this year -- I'd tried twice before in the last 10 years,

99 Replies 264,845 Views