I am glad that they are making tech choices matter.It was a bit silly have specialization techs when you could research every one.
Ashbery76
I had one appear in the game too.
It is disappointing as this is sort of thing that a polished title should add.It ruins immersion.
[quote who="Blaze of Glory" reply="13" id="3535203"] Quoting psychoak, reply 8 The diplo windows showing you everything the enemy has is a real problem itself, it's terrible that you can keep track on exactly what your opponent has got. I totally agree with this. In our era of satellites and spying we
It's a shame the game is only getting serious A.I development for a month.I suppose great A.I does not improve sales very much.
[quote who="jirkaesch" reply="13" id="3534638"] Will there be political parties and government or ANY sort of internal politics in the final game, Frogboy? [/quote] To be honest I would not really call the old political parties and government as being much in the way of gameplay.If it's added in a DLC it should have a lot more depth to it.
I hope each race gets a proper adviser like the Terrans.The other races just having the same robot with a different race badge is not consistent art.
No did not give funnies.
I am seeing just 3 choices from a list when you colonize planets that does not actually mean anything apart from some added stats but at the same time I can invade,bombard and kill millions of people without any effect.There is no ideology added to the actual gameplay.
I'm glad the A.I is getting new conversations.Far too many use the same "glad to see you walking upright" joke.
Are the humans the only race to get a proper human adviser with Bradly's Indian brother and all the other get a robots with a badge in release or will all races get the proper treatmeat?
I think the game needs to model population types.Them having minor race traits is pointless if you cannot use them when they become generic populations after invasion..
Minors seem a bit limited.It's a shame that the game does not model population types as that could've been an avenue for more options.
Is that really the best you can do for interesting theme! Did you even try? How could one be possibly immersed.
Is it going to be like the GC3 one and left to rot.
It seems very strange giving a sale to a game that is not even complete or reviewed.
Yep.Champagne socialists the lot of them.
Expect the usual generic Star Trek and Wars mods.B5 just hasn't got the huge fanbase.
The answer to the cloaking makes no sense at all.Why would the humans player need to see shimmer.It's bloody cloaking. It is disappointing the lack of interesting weapons or system in the game.pretty bland at present.Lacking imagination like you find in the Moo's,SOTS games.
I am seeing no interaction at all in the battle viewer.Looked very bland and dated beta or not.
The game has sounded good on paper for a while but I see no actual evidence of a game in motion.
RTW2 is a great game now.Shame it was released in such a poor shape.
Elementals cell shaded look was never very impressive from the start. Realism might look dated earlier but still looks great for most of the products lifespan,ala Shogun2 still looks great and all DLC is done.
When are we getting some news about interesting gameplay? The game seems rather dull at this stage. Making lego ships,adjacent building bonus,hexes is not very interesting in my view.
[quote who="econundrum1" reply="17" id="3464806"] Quoting Ashbery76, reply 16Why.The nebula stops sensors so why would signatures outside stop it.This is not detection with a looking glass or on a flat plane. I think the origional point was that if Nebula block line of sight when you are within them then they should certainly stop you seeing across them to the other side when you aren't inside them. Nebula are not normally very dense clouds of