New beans from Brad. "This time there's somewhat more sophistication with concepts like accuracy, evasion, rate of fire, sub light speed, and fleet formations. All stuff we'll get into as we go forward. But the effect is that players will tend to focus on particular strengths and when at war you'll want to look at what strategies they're employing in their ships and fleets" Many Bothans died to bring us this information.
Ashbery76
[quote who="Raknor" reply="3" id="3419200"] Great timeline, really ties up some loose ends. One particular thing I wonder though: Humans transmit plans for hyperdrive to the Arceans. Why? It seems so entirely unhuman.[/quote] Alien loving liberals got in government.
[quote who="Starbound_Dust" reply="4" id="3418696"] New race that looks like a green batarian? Iridian corp? where do you get this stuff? Or are you just trolling?[/quote] Excuse me.The article is in latest pcgamer magazine in the UK for anyone to see for themselves.I presume the US one might have the same.Any what is trolling about it? Clowns.
Not much new apart from a new race that looks like a green Batarian and a new faction called the Iridium Corp that sounds like a sophisticated Korx.The designer has no experience and is scared about messing up which worries me as it looks like they played it safe because the galaxy screenshot looks just like GC2 in hexes.The mechanics seem the same. Nothing about space combat other than Hexes balance it. Maybe they are going for the CIV5 style with some units have 2 hex range etc
How about Aliens that actually look like Aliens and not a humanoid with a frog head.
No tactical combat means boring unimaginative weapon tech.GC2 combat will not fly in 2013.
Those are not your daddies Yor as they look more like Geth.The art of the Xendar looks great too. The art design looks much more muture in general which is good news.
Star system Hitler.
We enslave and eat animals that are processed in death camps dailly..Drengins did the same to the Torians. The whole good and evil thing is a throwback from the simplistic starswars era and we now live in the game of thrones era.
LOL.Silent space battles would go down well.
Sounds promising.I like that single player is not being compromised in both events and aliens stats to make way for bland multiplayer balance.I also like the idea of diplomacy having meaning. I hope the combat is a lot better in both player involvement and the weapons tech has an actual meaning rather than the simple and dull system in GC2.Weapons should be like cool spells with different effects that mater in combat.
Torians got a rough deal.
Terrible idea.The sensors and stealth game is a massive part of the fun in 4x games.In fact GC3 should be more sophisticated in that manner.
I agree.Race population should mean something rather than Borg style pop with no internal issues or racial pop bonus.
Agreed.BOTF has some great design.Minor races being an actual political entity with A.I personality and lore with each having a special buff if peacefully annexed after long term courting has not been matched since.
[quote who="charon2112" reply="204" id="3408297"] I'll just put this here, it's as true today as then: http://draginol.joeuser.com/article/88762/Galactic_Civilizations_is_not_Master_of_Orion [/quote] That was 2005.This was 2008 https://forums.galciv2.com/322138/page/4/#1895662 </
Unless Douglas Adams is writing I would stick to a serious theme.Old McDonald jokes and Snathi kinda take you out of the moment.
Galciv is not close to a perfect 4X strategy game when the military side of the game is more about building space toys than interesting varied weapons systems.Things have to improve and keep moving forward. Civ5 is easily the most played and best Civ game today and the mechanics are very different from Civ2.
All cheese should be cut and that includes bad tech jokes.
In my view GC2 went a bit over the top with their importance and it also added lots of unfun micromanagement.I like to see them still in the game but not so vital to every mechanic.
A trailer and not much else is not enough to part with my money,yet.
If you want real depth in weapons system,engines and defences the game needs tactical combat. I think its pretty obvious the game will have it anyway.
Will we be getting turn based or real time tactical combat ? I presume we are getting tactical combat in the series finally.