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Galactic Civilizations III
GalCiv III Modding
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GC3 Modder's Guide
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[Guide] Creating Ship Style Sets for Custom Factions
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Limit ship upgrades to shipyards & starbases?
T333J
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Mod request: research multiple specializations if you want to
JTS80
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Default Ship Loadouts
Necrom88
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[BUG?] <EffectType>CulturePerTurn* doesn't work in ColonizeEventDefs.xml
Tetrasodium
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Trait to add Ship on Start
Seldion
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Faction logos?
Franco fx
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Franco fx
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Which modifications are save game compatible?
ronnie76
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How To Write Your Own AI Scripts in 1.2
naselus
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override <IdleConsiderForRetireCount> by ship class?
Tetrasodium
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tile area help please?
androshalforc
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Custom Color Scheme Info...WIP
Brunadin
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Aug 20, 2015
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[Question] Custom Main Menu background?
Ginufe
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Ginufe
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Aug 18, 2015
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Where are the completed ship sets?
TS22
Galactic Civilizations III Forums
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Aug 19, 2015
Aug 13, 2015
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[Guide] Create your own shipstyle set in 15 minutes (maybe in sixteen!!)
Bonylein
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Improved mod support suggestion
Mondo80
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Marigoldran AI strategy Mod
naselus
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Aug 17, 2015
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modder question for AI modders
Tetrasodium
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Aug 17, 2015
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How to test for mod errors? (save game not loading)
ronnie76
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BuckGodot
Aug 16, 2015
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Devs, would you consider setting up a mod dependency system?
ronnie76
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Tetrasodium
Aug 15, 2015
Aug 11, 2015
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[AI] Vid's Better Wartime AI [UPDATED v3]
Vidszhite
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