AdamMG

AdamMG

Joined Member # 6817027
20 Posts 588 Replies 684 Reputation

also, I noticed that on my very first citizen, if I create an Administrator, and click the button several times, it gives me lots and lots of administrators. I've stopped doing that. edit for clarity, it still only gives me one Administrator Citizen. But every click gives me another 5 administrator resources. Eventually it does time out.

18 Replies 105,545 Views

additionally, if you hover your mouse over a planet on the main map, it should list there as well (again, only if there is at least one stationed)

11 Replies 39,705 Views

Legions do not "travel" like citizens do, building the Station Garrison will place them on the planet immediately upon completion of the project. As said above, though, make sure you don't let it keep running, or you may get more on the planet than you wanted, and as far as I know, there is no way to take them back off of Garrison duty.

11 Replies 39,705 Views

don't you get it back if you destroy it? I know you do if you take it from a major civ, maybe it is different for minors. I really hope Minors become more prominent in the game again.

7 Replies 36,469 Views

AI is backwards compared with graphics. It saddens me that AI has taken a back seat to flashy lights. AI is pretty much still in the 80-90's. otoh, Brad has done some great work improving the AI in this game so far, and there is more to be done. I agree re: fleets, planet allocation, etc. I still very much enjoy this game.

125 Replies 731,184 Views

I also really enjoy the resources, and yes, on smaller map sizes, scarcities have become an issue. There is also a nice mod, that allows shipyards to produce resource finding missions of (almost) all resources. They are easy to research early on, and I find it to still be strategic, as a shipyard must halt other production for 1-3 resources of a specific type, and all planet-only resources cost another resource to build.

18 Replies 45,412 Views

Techapods and Spice have generally been my biggest issues, but on some games I get several planets with each. It sucks to play with a tech tree requiring what you can't get, but there is a pretty good mod so you can get them from (edit)shipyard projects.

13 Replies 39,903 Views

to see what you still need for an Ascension Gate, look under victory conditions. It is very clear from this screen what you still need to research.

23 Replies 22,355 Views

just want to chime in here - I install and uninstall mods all the time. This mod, in particular, I don't think I'll ever uninstall. Kudos.

12 Replies 19,647 Views

[quote who="ForesterSOF" reply="68" id="3686235"] Public Education The first and third were both checked by default when the event popped up. [/quote] this has happened with me as well, on several events (don't recall which ones)

113 Replies 136,657 Views