Southern_Hunter

Southern_Hunter

Joined Member # 6751104
0 Posts 7 Replies 43 Reputation

I like the changes and additions a lot. It needs the bugs fixed and a serious balance and polish. With that, I think the game will be very good.

32 Replies 234,621 Views

That +10 is how I am winning my current game. There is nothing else as powerful as beelining extreme colonisation and taking the precursor worlds. Balance needs looking at.

9 Replies 23,885 Views

[quote who="Uncle_Joe" reply="55" id="3675961"] Quoting VladelMC, reply 54 Built a starbase and can't uprade it by ordering constuctors or even taking one to the base. Constructors are no longer needed to upgrade starbases...only for the initial build. [/quote] Whic

190 Replies 469,597 Views

[quote who="The_Regicide" reply="11" id="3676330"] 1. Not every starbase is a military installation. The base stats of any starbase guarantee that you will not take it out for the next, oh, 100 turns at least. 2. That's the second part of the problem. Once you have a tool capable of defeating a starbase, you can take out any starbase. The scaling on additional modules for weapons and defenses is pitiful. [/quote] I think there is some truth to this.

19 Replies 48,686 Views