I like the changes and additions a lot. It needs the bugs fixed and a serious balance and polish. With that, I think the game will be very good.
Southern_Hunter
I think the Xenophobes might now be OP. I played a race with them on the previous settings, and they were damn good. Now they have been buffed (doubled their ship production!).
I am not going back to the base game from Crusade. Therefore, from my POV, back-port as little as possible (bugfixes, etc).
That +10 is how I am winning my current game. There is nothing else as powerful as beelining extreme colonisation and taking the precursor worlds. Balance needs looking at.
[quote who="Uncle_Joe" reply="55" id="3675961"] Quoting VladelMC, reply 54 Built a starbase and can't uprade it by ordering constuctors or even taking one to the base. Constructors are no longer needed to upgrade starbases...only for the initial build. [/quote] Whic
Thanks. I've turned off the launcher and the Steam overlay. Need that performance.
[quote who="The_Regicide" reply="11" id="3676330"] 1. Not every starbase is a military installation. The base stats of any starbase guarantee that you will not take it out for the next, oh, 100 turns at least. 2. That's the second part of the problem. Once you have a tool capable of defeating a starbase, you can take out any starbase. The scaling on additional modules for weapons and defenses is pitiful. [/quote] I think there is some truth to this.