Evil Roy

Evil Roy

Joined Member # 660553
1 Posts 4 Replies 11,900 Reputation

There's been talk of food distibution, supply routes etc etc, and i was wondering whether a simple way to look at how the 'pineal' logistics of an empire operate (eg food distribution, resource harvesting, exchange of ideas, tax collecting etc etc) would be to connect these functions to your area of influence. Thus all starbases and planets inside your area of influence are fully serviced - but planets and starbases outside your area of influence beco

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We have a lot of planets in galciv1 that have no strategic use in that they can't be colonised and have no resources. It seems a bit odd and a bit of a waste so i thought i'd cough up some thoughts (inspired by MOO2's outposts): 1. Divide the starbases into two tech types - orbital and deep-space. orbital comes first, and encourages galactic expansion via star systems (with a view to resources and range). deep space starbases comes later and m

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