Tatiora

Tatiora

Joined Member # 6451385
237 Posts 92 Replies 2,580 Reputation

Stardock Announces Galactic Civilizations IV The biggest space 4X game is getting a lot bigger [video]https://youtu.be/0qPGcO514Us[/video] Stardock announced Galactic Civilizations IV today. The newest installment of its award-winning space 4X strateg

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Galactic Civilizations III launched in 2015 just a month or two before I joined the team at Stardock. From my first day here, this particular title was my training ground as I navigated my new job and learned all of the products the marketing team is responsible for. It feels appropriate, then, as I pass my 5 year Stardock anniversary, that I take a look at GalCiv III and all of the expansions and DLC we&rsqu

3 Replies 47,391 Views

Galactic Civilizations III v3.8 Update Brings Major UI Changes Set in the 23rd century, Galactic Civilizations III is a 4X space strategy game where humans and aliens compete against each other for domination of the galaxy. v3.8 brings a few exciting changes to this already massive game, which you can read more about below. No more sneaky Ascensions! At the forefront of the update are changes

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Galactic Civilizations III v3.6 Community Update improves custom ship mod compatibility, adjusts commonwealth worlds, and more We're launching a version update today that addresses the most important feedback we get: YOURS. We've addressed several community reported issues in our continuing effort to bring you the best GalCiv g

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Galactic Civilizations III: Retribution arrives on February 21 The expansion to the massive space strategy game adds new civilizations, hypergates, supply ships, new technology trees and much more. See our brand new trailer for Galactic Civilizations III: Retribution below! <p style="text-al

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Hi everyone! I know that there were more questions on the 3/23 stream than we had time to answer. Please feel free to ask them here, along with any new ones you may have. I'll do my best to prep them for next week's stream or get them answered in the meanwhile. Thanks, have an awesome day! ~Kristy "Tatiora"

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In response to your feedback on update 1.4 for Galactic Civilizations III , the Dev Team has made it so that you may optionally re-enable the old planetary production wheel through a pref.ini setting. The reason the wheel is no longer part of the main game is two-fold. First, we don't want players to feel like they must microma

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Here at Stardock, we are always working on improving our titles by releasing updates, many of which are based on user feedback. Today, we are releasing version 1.4 for one of our most popular titles, Galactic Civilizations III. One of the things that our player base has been asking for is the ability to more easily manage the hundreds of individ

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