lordduzi

lordduzi

Joined Member # 6414698
38 Posts 74 Replies 642 Reputation

In the new Civilization builder, there are several abilities traits that are duplicated: Vigilant Discreet Warriors If you select one and save your new civilization, when you go back to edit both versions are selected. Then your civilization has too many abilities.

2 Replies 10,536 Views

[quote who="corgatag" reply="2" id="3666812"] For the combat case, Carriers combat is implemented by temporarily adding fighters to your fleet, then removing them. During that temporary period, your effective range is decreased, but it has no real impact on the combat or your movement thereafter. Not sure about your explorer case. - Did you use a wormhole and leap outside your range? - Did your explorer join a fleet with a shorter-ranged ship?

3 Replies 18,215 Views

I have been playing 2.0. Sometimes when I am attacking a stack of ships, it will suddenly say I am out of support range. I was also moving an explorer, everything was, then bam out of range to move to next hex. I was 15 hexes out of range! This is happening during the same turn, not from one turn to another.

3 Replies 18,215 Views

As someone who "one more turn" myself into the wee hours. Maybe add a clock, place it on the bar with the resources?

12 Replies 30,307 Views

I find the same thing very annoying. I usually like keeping my "extra" construction points for the next level of mining, xeno archeology, or economic sector.

94 Replies 561,520 Views

A bug I found, the galactic event having planets appear. It used to be class 25 planets, but now class 10 planets. These "new" planets remain on the list of colonizable planets even after colonized. They can also appear two or three times. It is kind of funny to see all the AI colony chips hovering like bees to a blossom around these planets.

1 Replies 11,269 Views

I just received one of the random galactic events. My influence increased 10%. Several asteroid mining bases defected to my empire. The on screen notes says "Pirois Mining Base 1 has defected to the Iconian Refuge" That should be "Pirois Mining Base 1 has defected FROM the Iconian Refuge".

1 Replies 11,269 Views

Excellent work, these are very well done. I think I have figured out the issue with the Phoenix Consortium. The faction file was name New Race Name_then all the digits. I changed my file to read Phoenix Consortium_then all the digits.

205 Replies 670,555 Views

I use a carrier to attack the defended precursor anomalies, I am unable to view any of the battles because even though victory is certain. If I view the battle, I win on battle screen, but lose the carrier on the map. If I do a quick battle, I win. This happens every time. This was reported and they said it was reproducible. I hope to see a fix soon.

18 Replies 50,388 Views

My game is doing the same thing I think. Instead of smoothly gliding my ship across the screen, it stutters, or jumps, then finally ends where I sent the ship too. I verified my files, one corrupted was replaced. But I am still having this issue. Should we submit trouble tickets?

2 Replies 6,050 Views

Bump. There is at least one other post on this subject in the forums. This was mentioned in 3/24/16 dev stream. Please can we change the load ship window to say Load Colonists when loading a colony ship and Load Troops when loading a troop transport?

10 Replies 74,961 Views

I requested this months ago, instead of saying Load Ship, how about Load Colony and Load Transport?

4 Replies 9,400 Views

Is this supposed be a free mercenary ship, or a random free mercenary ship? I think the 1st game I played, I picked the free ship. But lately I get a free ship.

1 Replies 8,897 Views