I can't be the only one who wants an X and Y invert option, can I?
jglazier
[quote who="craig4140" reply="14" id="3548898"] You mention putting a starbase within range of a resource and both your planets. I thought that mining rings give no bonus to nearby planets? I thought it was only the Economic ring that gave direct benefits to planets? The exception would be if the resource is an artefact (like a culture or research artefact) rather than durantium etc. So is there any benefit to having a mining starbase within reach of your planet?<br
Please, for the love that is all holy, please add invert X and Y mouse axis for camera movement on the map and in space battles. On the map, I am talking about holding the middle mouse button and changing the view angle and direction. I just can't get used to the directions you have the camera movements. I am not wired that way, and this 50 year old brain needs invert X and Y. Please, I say please again, please add this. All your games give me fits because y
Thank you for the very cool introduction, Brad. I REALLY appreciate all the effort and passion you put into your games. One nitpicky thing . . . this is supposed to be a beginner's get started guide, but you then tell us to load up a game where we have played 140 turns or so! A beginner wouldn't have this, so it seems kind of silly to ask them to do this. Onwards!
Test. Please ignore. Nothing to see here. I wish I could delete this, but I don't see a delete post option.
Thank you, sir!
I understand that the combat viewer is not in Beta 3 as expected. Major bummer. Is there a best guess ETA for when this will get implemented, please? Thanks!
Legends of Xulima. This is the best and most fun Wizardry type combat game I have played since . . . well Wizardry and the first few M&M games. I highly recommend Xulima. The developers are top notch, and the game is bug free and almost perfectly balanced. Give these developers some money visibility, so they can continue to make excellent games.