LordTheRon

LordTheRon

Joined Member # 631039
4 Posts 150 Replies 690 Reputation

Ah nice stuff. Looking forward to more. A thing that kinda bugs me though is that the AI is (still) colonizing chanceless planets like Mars. Besides it being slightly annoying to the human player it's a waste of a good colony ship by the AI. It always gets converted because of Influence.

3 Replies 59,776 Views

Thanks Rhonin, it works now. Not incredibly intuitive though as I selected a planet and went to create a commonwealth from the colony screen, so I assumed that it would automatically include that planet in the commonwealth. But then I DO have to select it again from the list. So it works, but it could be more intuitive.

10 Replies 15,872 Views

[quote who="hawkeyebf1" reply="2" id="3710741"] Until now all thing which happens in intrigue are just changing values of different mechanics in game for a couple of turns. There was a crises with a space monster what destroyed a planet. Yes the planet was gone but I never saw a space monster. In fact values changed really happens doesn't anything.. But take a look at steam reviews. Mostly positive BUT nearly all good new reviews are from short term play

8 Replies 96,486 Views

I got the message that Commonwealth could not be created because I hadn’t assigned a capital. I couldn’t find where to set the capital. Didn’t crash the game, but felt like a bug nonetheless.

10 Replies 15,872 Views

I got to play my first 50 turns yesterday as The Slyne in a Large galaxy with 7 normal opponents. Boy what an enjoyment! Almost all of my GalCiv III vanilla pet peeves are gone. This is really getting close to my ideal 4x space game. 1) No more min-maxing through sliders! This was my biggest problem with GalCiv III. Having to set these and constantly tweak these, but still having the feeling I'm not doing it right. It was too tedious, so I stopped bothering, concluding in me playing a

21 Replies 93,273 Views

I've been using opt in patches for GalCiv 3 from beta on and never a problem till this time. If I select the 1.3 optin in Steam it just won't trigger. The patch won't download no matter what I try (verifyng cache, reinstalling game, remocing mods), I keep being stuck at v 1.2. Any clue what causes this? I've seen others report this too in the 1.3 patch thread on this forum and on the Steam forums.

7 Replies 32,018 Views

[quote who="jirkaesch" reply="44" id="3585044"] Would be very interested to try this out, sadly Steam wont donwload the beta no matter what I do :-/ [/quote] Same problem for me. Tried everything from verifying cache to deleting local files to disabling all mods. Nothing seems to trigger the download. :(

92 Replies 116,273 Views

[quote who="dansiegel30" reply="34" id="3566171"] Nicer Explosions, but not as impressive as what I would expect from a Michael Bay production [e digicons]:)[/e] Cinematic Camera seems to be broken, it just gives you top down view. Free Mode does "seem" to be more forgiving and easier to control, atleast when you select it, your ships are in front of you, and you arent panning around to frickin find them. [/quote] See the disclaimer in the

156 Replies 611,944 Views

It will work on an SSD without any problems. It really shouldn't make a difference, besides the fact that you're loading times will decrease by a fair amount. I'm running it on an SSD and it's working like a charm.

3 Replies 13,920 Views