Where's you're forum badge, otherwise you're a god damn pirate?!?!?
DARCA1213
In 8 years since galciv2 and still not half of all gamers have 4 cores?!?
Let the beast inside out so you may be free of all burdens.
[quote who="Larsenex" reply="13" id="3490463"] Drengin Death Commandos seen running in terror from 'Cute little Squirrels'..... [/quote] Sounds like what happened in Iraq.
I never know if my question gets answered, I'll believe it did? Someone tell me please!?!?!
I copied files and made folders and stuff, but I'm not seeing a option to use a modd in game. Anyone know how to do this? (BE WARNED! DEVS WILL HUNT YOU DOWN FOR DEFILING THEIR SACRED WORK!!! HELP ME AND READ THIS POST AT YOU'RE OWN RISK!!!*) DARCA ;)
Many people said the same thing about tropico 4, comparing it to 3 saying it was similar. Looking at 5 saying it was the same as 4... But never comparing 3 to 5. And always saying how three was so much different than 5. Barking dogs. I must say with with all this new stuff I don't believe its galciv2.1 but actually galciv3: 1. Better espionage. 2. Space combat overhaul (not full tactical sadly). 3. Diplomacy. 4. Colonization and map features make th
[quote who="Matopicus" reply="77" id="3490481"] Quoting parrottmath, reply 76 ... I also don't find that changing a working old concept to be a bad thing. Somethings can be improved, but there has to be a good reason to improve or change the concept. Change for the sake of it needs to be different somehow is not a good
I have a idea: I want to a modd where lights and civilization only spawn on useable tiles to simulate cities when looking at a planet, and when viewing the planet. Tiles would have a city like background when viewing it. And once a improvement is made on a tile that improvement is shown most on the tile, with the traditional picture of the improvement on the tile shown as being faded or not at all. (apart from a a tool tip) But just doing the first paragraph and showin
I'm going to mod the values of everything so it all falls on even multiples of 50 so a huge ship will have 500 defense foe instance. One thing is I'm going to make a stealth fleet with lots of sensors so I'm going to modd the hull size the miniaturization bonuses the hit points the base stats, everything. :) Over that, it seems better if we could do what you suggested. DARCA ;)
I really should write something for them...
Isn't there a tech that described old ships being used for research? I don't see why we can't blow up some stuff and test our designs out side of a real war. I mean, why build a ship not knowing how it will fair in a real battle? DARCA ;)
Ask Paul, how his gaming strategy effects development?
No! Maybe. Yes?
It would be nice if someone was spying on you and you could "teach them a lesson" by destroying something then going to the diplo screen and negotiate a end to their spying on you. DARCA. ;)
My god you're right, there's three of them! Why not get rid of old ones, I read it by accident.
The OP is a genius! Lol
Someone please update the list.
Yea, if they are happy and excited about the new stuff they got, then they should be happy to share it, and make us excited about it too. Show us what ya got lil mama. Show me wha ya got big daddy. DARCA ;)
Anyone know how many sectors will a empire will have? But again how many planets will we get before we start researching doom rays? And planetary colonization techs will be very valuable when space runs out. ;) DARCA ;)
[quote who="Frogboy" reply="69" id="3490147"] This: Reduced 35% Original 1600 x 900 Looks like this? Reduced 5
Trails and tribulation.
[quote who="Edladner" reply="20" id="3490146"] woohoo, this prompted me to update mine to a sharper slightly more menacing version. [/quote] great because idk what the hell it was before, or I didn't notice. It looks nice though. ;)
[quote who="ktg228" reply="34" id="3490077"] My guess for the secret project. https://forums.elementalgame.com/440090/page/1/ [/quote] I'll go with that. Its been about two years and the game is still secret so it makes sense. And SD is always one up on graphics and creativity. DARCA ;)