DARCA1213

DARCA1213

Joined Member # 5851120
85 Posts 1,881 Replies 2,982 Reputation

Possibly hull based too, there's five categories and five hull types. Or maybe you can designate what ship will be the capital of a fleet? Yup, all roles have a list of targeting priorities, but the defense roles are the most baffling they are to complex to work out in my head and I'm not a psychic. Lol Also I don't think combat will be a one ship at a time line-em-up like before. I think both sides will be firing and multiple ships at a time will be targeted...awe

16 Replies 39,244 Views

It was a while ago I deduced what combat was going to be like, sadly I didn't write my discovery down and thus forgot it. I know that fleet roles are going to be super important though. in the games files data/game/BattleBehaviorDefs it shows what fleet roles do. That's why I imagine them to have a big impact on combat because of the variables involving the amount of ships and what your opponent chose. Not to mention off type defenses and weapons, or accuracy ect. ;) F

16 Replies 39,244 Views

Would it not be cool if scenarios could be random? Most of the time you start the game at turn one, but what if on a random map with randomized settings starting at a RANDOM turn managing a unknown empire?!?!? I like it. Start At a specific age with a prebuilt empire, who know what could happen. And some of the boringness of laying the ground work could be skipped. ;) I do not always like surprises my friends, but when I do, it must be epic. DARCA ;)

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This is so epic I'm getting teary eyed. [e digicons]:')[/e] So much work, we are like Santa looking at his bag of toys for all the bratty kids that pass for "nice" these days and waiting for Christmas eve. LOL be sure to tell what files were changed over the last update because I want to know what to look out for, and simplify my download process. l'm having trouble keeping all the the files in order. [e digicons]x_x[/e]

2,020 Replies 6,638,787 Views

Hey, great work Mabus...and Gaunathor if your listening, your work paid off and it plays nice. Honestly, be proud. I think its time to send it to SD or inform them, there will always be a tiny thing that needs fixing and we can't, the game has to much interconnectivity.

2,020 Replies 6,638,787 Views

No, karma me. I remember a easier way. Just go to Computer/Windows C/Program files86/ steam/steamApps/common/galciv3/data/game/MapSizeDefs and in there you go past tiny maps and you'll see each map size gives modifiers to range, so you can set them to zero or negative integers to reduce range, or sensors or population growth nearly anything. DARCA ;)

4 Replies 45,763 Views

I'm thankful to live in the United States. I'm thankful for the Affordable Care Act. I'm thankful for free libraries and information. I'm thankful for movies. I'm thankful for the internet. I'm thankful for Football and super bowl XLVII. I'm thankful for all things blue. I'm thankful for talking parrots, so I can say I can talk yo animals. :) I'm thankful for music. I'm thankful for

2 Replies 24,496 Views