mamfelt

mamfelt

Joined Member # 5746222
2 Posts 5 Replies 105 Reputation

Thanks, I'll try that. I just thought it was "Lots of influence" flowing into space. Guess I could have passed over occupying 7 or 8 planets ;) Update - worked like a charm. Only curious if I would have had more points if I had finished in fewer turns. p.s. re: help with part 3: my approach was to increase logistics as fast as possible: traded some (just paid $$ for it as soon as it was possible) and researched it - happily being boosted with research by the surveyor. And,

8 Replies 15,990 Views

Anyone know how to convince the "victory" panel that it is time to lower the shield. Drengin are gone, Yor are gone, etc. Crusader is next to planet, yet shield stays up, and Victory tag does not not acknowledge my other achievements... Or, how do I submit a bug (the saved game, e.g.). I can play it again I suppose - and maybe all will be well. But maybe someone has a great idea on how to convince the game that it is time to drop the shield :p

8 Replies 15,990 Views

I am torn between saying - nice! - and Drat! I thought I had an original idea! Looking forward to seeing it soon! Note: I was thinking that the names at the start need to be verbs rather than nouns. DO something rather than BE/Acquire something.

5 Replies 3,277 Views

A second idea re: having two or more paths to research a skill or technology would be having the path you follow affect your three qualities, i.e. ideology: - the pretty words for nurture, neutral, bully/pushy - too hard for me to spell. But basically, rather than having only popups where you make an a or b or c choice, - the choices you make, and where, could affect multiple abilities. For example, learning languages in the Domination tree increases soldiering, decreases diplomacy wh

5 Replies 3,277 Views

Domination Development I like Domination, maybe someone else can come up with a better alternate for Development. Domination should be all technologies that are important to dominating your subjects, and those you want to subjugate. Might even include some so-called Defense stuff to keep from being Dominated/Subjugated. Development should be all technologies that "improve" the status quo and/or help maintain it - again "Defensive" technologies come to mind.

5 Replies 3,277 Views

Game runs fine on a Lenova laptop, not state of art (T430). I like that the turn button takes me to anything that is needing an update (e.g., research, planet, ship). I would love to see "right-click" as a way to specify a command for an object (e.g., ship, planet, starbase) I noticed that when I change the planet production mix (e.g., to 100% industry) the numbers behind how long something with take do not update until after I press build (e.g, 5 become

0 Replies 10,043 Views

what is wrong with survey after colonization? Don't we survey this rock we are on over and over? e.g., as our technology increases there are things to be found that could not be found before.

36 Replies 95,797 Views