Idk, If you play smart in gc2 you can get lots of power quickly or make it a challenge to the end. In one of my maps on immense the dread lords spawned, and I knew resistance was pointless because i was so outpowered, so I built tons of farms and evacuated 120 billion people to a class 30ish at the end of the universe untill I finished enough of the tech tree to fight back
Goudeau42
Cant wait lol. Im driving my friends crazy because whenever I talk to them I start ranting about waiting for GC3 lol. So just keep working and make sure it works for a Gateway NE56R34u and an Acer Iconia w700 lol. This game is going to be so awesome I cant wait! But until then, I'll just play GC2 with the music and leader portraits I inserted from the founders vault lol. P.s. Will this game have touchscreen support? P.P.s Unrelated, but will peace treaties have to be honor
Nice. Just one thing- in the second paragraph, you say he was just elected to his 3rd 33 year turn, so hed have been in office for 66 years, but in the 4th paragraph is say in his ''near century'' of leadership. Did you mean 4th 33yr term?
how bout in dc
Just a few thing i was thinking of and didn't see elsewhere The logistics system- I always felt it was boring. Do you guys at StarDock have anything new? Ive heard a lot of people talking about a carrier module, but not really balanced. What I'm thinking is that there could be a module that takes up like 90% of a giant ship, but reduces small ships to 1.5 logistics points and tinies to 1 in the fleet. More galactic wonders- There were only a hand
Im so exited im about to explode lol- more please? Only thing keeping me from spontaneous combustion right now is playing GC2 while listening to GalCiv3 music(yes sad i know lol) What I would absolutely love to see is a screenshot of new resources or tile features, and maybe if you have it yet one of a fleet battle. Also, anything on the Arcean/Drath/Iconians/Torians Thanks!
Please no
I agree, this would definitely let us test more situations and therefor give better feedback.However, I'm already dieing waiting for alpha(P.S. Stardock My birthday is march 3[e digicons]|-)[/e] ) and I cant program very well so dont know exactly whats involved, so id say its a good idea but not to waste too much effort
[quote who="JoeSmiker" reply="17" id="3438011"] Goudeau Please Dev. Reply I think these reasons for ground combat are good reasons as well as countless other ones if not for the sheer pleasure in watching your army overwhelm theirs. HE SAID PLEASE. HE DID NOT DEMAND ANYTHING!!!!! READ IT AGAIN!!!! HE WAS JUST ANXIOUS AND FORGOT TO ADD THE LAST PART. YOU ARE ALL NEED TO SEE A DOCTOR EVERY 6 MONTHS!!!!!! NOW I HAVE TO ENJOY THE REST OF MY DAY GO
[quote who="JoeSmiker" reply="12" id="3437998"] No Kryo I posted the messages so you all could see the cowardice of cyber bullys. He should be BANNED for his misconduct against me and the kid!!! And if he dose something again I will have to say something... I...don't...want to..SAY!!! Because I hate cowards, and people how THREATEN ME, WITH 4GRADER WORDS!!!![/quote] Dude, is your keyboard broken again? Whenever you hit exclamation mark theres like five of them. Also, Ma
Some things id like to see and think would be balanced: The same modules in GC2 that slowed down enemies in the radius Subspace lasers/torpedoes- modules that give based a weak ranged attack- could be lots of kinds of attacks such as 10% damage, 10% chance to kill, ships are stuck in place for a few turns, etc Gravity flinger- module that lets a ship leaving from the base go faster Radar decoys-Modules that make it appear you have more/less ships than you do an
[quote who="Lucky Jack" reply="15" id="3421925"] Quoting loganscollinsworth, reply 14 Lol, I just enjoy the insectoid races in all games. Whenever i look at the insects here on earth, specifically the Praying Mantis or Japanese Giant Hornet, it always makes me think that if there's another intelligent lifeform somewhere in space that it would be in the form of an insect, considering one specifically, the cockroach can survive extreme radiation. Can cockr
I know its being worked on now, so can I ask if we can get a download of just the ship designer?
I know it was said that alpha will be coming in winter, but can we get a more precise time? Is that winter as in December or winter as in March? Or if you don't want to name a more precise date, mind telling us how close to being ready for alpha you are? Ty :)
thinking between khan, napoleon, unimatrix, Goudeau, diamond, and Civilization
keep its hilarious with all the random references
Just two suggestions I thought of sensors are underpowered. can there be stealth modules that as they get better u need better scanners to see them? stealth would be really cool, but would have to make it so cloaked shios cant attack the same turn they cloak or decloak. so, stargates? from my understanding they do the same thing as engines, so as you get better engines you shoukd be able to build better stargates.they could be like terror stars where they require several modul
elyandarins idea is good though like that
Nooooooooooooooooooooooooooooooooooooooooo!!!!!! tech trading is good and realistic. Of people do want a change make a toggleable option please without tech trading diplomacy will get you no where
Only way they need changing is more modules
questions- will multiplayer be through steam how much bigger will maps be? 3d mapss possible? and what are black holes i heard there will be new races, but will the korx and drath still be there since they died out? suggestions stars need overhaul- please add binary/triary stars, and make planet spawning more random so theres systems with 12 and systems with 2 instead of in gcii five planets a system new tiles- nebulas and asteroids belts please