alright thanks, will do some chopping around.
meteuremu
I run 16G of ram, and I use a 509G crucible SSD.
Hey guys I am in need of some PC help/advice for GalCiv3. Right now I have a decent gaming computer that can handle Max settings fairly well of this game on immense map size with 9 players, Max stars, Max planets, and Max extreme planets. However my computer gets its ass kicked when I go high in the turns of the 2 biggest map sizes insane and (whatever it's called). Anyhow I am hoping you guys can help me with good full PC specs and or setups so I can rebuild my PC (it is due for one anyw
No this has not been addressed, I am 240 turns into a 1.4 game on incredible/genius mix difficulty map size just under insane as a custom faction. All the AI do it to me still and I find myself setting up fleets next to every one of theirs and declaring war for the sole purpose of cleaning up the damn ships throughout my zoc lol.
Is there any way to see what changes have been made to a current out in patch prior to its general public release?
[quote who="Avatar137" reply="7" id="3596754"] Quoting meteuremu, reply 4 I had the same thing happen to me, except it was on insane map with maxed planets and stars, there were around 50-70 class 25 planets that just fucking popped up everywhere in the galaxy lol. And of course the AI was to fucking stupid to EVER try and
Yes it is extremely annoying to the point that I want to declare war just to clean up their ships in my ZOC but I then have to place a ship right next to every one of theirs in order to stop them from wiping out all my shipyards because that's where the dicks all park.
I agree it is bullshit and needs to be fixed or let you still specialize in something else only if the AI gives you a specialization tech.
I can not get this mod to work, I do exactly as it says, the folder lAB 1.3.5 is in my mods folder and inside that is insane abundant balance mod. Mod in game is checked and I restarted, and I am not opted in. Anyone have some tips
Even in real life we have super carriers and the smaller general carriers
Is the second largest map size (can't remember the name) optimized yet?
Anyone at all?
Yes I always put research rate at the slowest it can go, and anomalies add to it but only a little, with starbases and everything I researched Doom Ray and Black Hole gun in 2 turns for each.
Omg I am so happy right now!!!!!!!!!!!!!
So I have not been able to get past turn about 250 or so on insane map but one thing that really a joys me is that way before then I have already maxed the ENTIRE Tech tree. It is rediculous and makes the game zero fun because now I am just pumping out maxed warships and steamroll everything and just lol noob at the AI. I remember in GC2 with my spending mazed it would take me 600 or so turns to max the tech tree, sometimes closer to 700 turns. Higher tier techs need to be made a lot more exp
Hey guys I was just wondering if anyone else is having big performance issues with games on insane map size with star and planer nbers maxed? Right now I have 16G of ram, a good VC (can't remember the name), but my processor is a couple years old, however I am overlooking it to compensate. Also I use a 500G crucial SSD. Pretty much when I get to turn about 150 and have about 115 planets under my control and the AI each have 20-35 (because the AI is retarded atm) it starts to get very very
I had the same thing happen to me, except it was on insane map with maxed planets and stars, there were around 50-70 class 25 planets that just fucking popped up everywhere in the galaxy lol. And of course the AI was to fucking stupid to EVER try and colonize them after 80 turns went by. AI sucks right now (COUGH COUGH)
awesome thanks
How do I open a support tool ticket? Never used it before.
This is my second game on 1.32 and I get to a point in each game (where my current save is) that the game just crashes for no reason, right now I am on turn 130 or something. Very annoying because this current game is going perfectly and the AI is being competent. However no matter what I do I can't get past this crash that always happens when I end my turn.
That is a lot of work, I remember they used to have an in game slider bar that you could adjust what weapons and defenses you could have your core ships built with.
All my ships keep only having shields for defenses for all the core designs. Is there any way to modify the core ships defense specializations?
[quote who="Tetrasodium" reply="104" id="3585010"] Quoting meteuremu, reply 103 The AI needs to be taught to expand, and keep expanding, then it will be much more able to keep up with players, especially on insane map sizes. Right now it likes to stop expanding after only a dozen or two dozen planets. It
I cannot get any of my games to save on the steam cloud like they used to in beta so I can only play on platform that I first created the save on. Also I it won't let me delete old saves that were on the cloud, every time I do it just re-uploads them when it it next syncs.
The AI needs to be taught to expand, and keep expanding, then it will be much more able to keep up with players, especially on insane map sizes. Right now it likes to stop expanding after only a dozen or two dozen planets. It stops expanding even if its empire is literally surrounded by a large number of habitable worlds even with a few perfect worlds right on its door step.