Hard to say what may be causing this all of a sudden. Was your drivers updated between now and before it started crashing ? Else you could try these baseline troubleshooting commands. In an Elevated Command Prompt (in run, type cmd and press ctrl-shift-enter), do these commands one after the other: DISM /Online /Cleanup-Image /RestoreHealth sfc /scannow Else switch to the Insider build on Steam, see if that helps.
Draver
You can only build one of each. If you conquer worlds from other civs, you can sometimes find more from them. Maybe that's where the extra ones come from ?
Hiya! To answer your questions, the Gambler trait only applies to the colony where the leader is posted as a governor. As for an obsolete key shortcut I do not see any in the options or in game, so I don't think that's in!
Thx for that! Yeah I can see it loading your game. Not sure what's causing this, but I'll pass it along.
[quote who="Nethog61" reply="2" id="3988877"] Thanks Draver. Can you please explain what a community team is and its relationship to Stardock? I thought by posting here Stardock would gather player bug reports directly for resolution in upcoming releases?[/quote] As mentioned by gypsy the "community team" is the team of people that interact directly with the player base in order to gather feedback and help players with the various issues they run into. Depending on the nature of the inte
Thank you for this bug report. I'll make sure the community team is made aware!
That is indeed pretty bad. Do you have a save game to share on discord show casing this ? Would make it much easier to diagnose.
That is strange indeed! Just glad you got it fixed :)
GC3 was patched at the same time as GC4 was at the end of January. You have Crusade right ?
A fix was just pushed that hopefully will be fix this issue. Please let us know if it works for you now!
You're right that it was taken out. The AI would waste all its gigamass on it hehe. Alternatively, if you don't mind using mods you could bring it back with a mod. Else, there's a terraforming mod available out there that uses precursor nanites to do something similar if you'd be interested in that.
It's the last one, 200$. Some of those credits rewards were reduced but it looks like the accompanied text wasn't adjusted to match the new value. It'll be shared with the team, thanks.
Loading your save file, I see all the correct names; Looks like loading the same updates the list. What happen if you reload your save on your side ? Still, it should be showing right when you do it, and not only on a reload. Thx for sharing that one.
Now that's interesting since unlocking other templates may have triggered them to show up as well. Just too bad you didn't get the two free ones with the tech unlock.
Thanks for the report, I've seen that one as well with my custom civilization so it's not just the Baratak.
It was a design choice to hide them.
Yeah I'm not sure why you didn't get them. Playing the Barataks, right on turn one using console commands I get the miners and the template when researching that tech. Did you happen to delete the base miner template in a previous game ? That may be the cause of this issue. Loading the save, I see that you don't have the miners template; thankfully you can design one easily in the shipyard: I just did in your game. Still, I'll forward it to the team.
Good catch, forwarded it along.
What it gives hasn't changed: it gives access to Resources Extractors. The latest patch hid the list from the tech description. Once you unlock the tech, you should still see the list in the pop up description.
The way I do it is open all the Gameplay XML files in notepad++ and do a search all for the terminology I'm looking for. There's not really any other ways then do to searches I've found.
Hiya! Maybe this guide could help you get started on how to make it happen: https://steamcommunity.com/sharedfiles/filedetails/?id=3053849809 The xml that you would want to emulate/modify is named AbilityDefs.xml. Finally you might find a lot of insights in the mods found at https://www.galciv4.com/mods/manager in particular in the B
Hiya! Wrote to you on Steam ;)
The OP is right about the Facet Conduit; it should be spawning PLAYERSPECIES and not a Luxar. I actually have a mod in the bundle of mod that fixes this issue: BugFix_UP_FacetConduit . Feel free to use it for your next game!
Can you share that save file over in the Sitrep channel on discord ?