I agree with you. I don't think it makes much sense in a turn-based game that actions points get lost before the actual turn end.
dukmeister
I also strongly support this change. Putting it in a sleep mode when cycling unless you select it again manually and removing it from the "Idle ship" list would be nice. Only way I currently found to remove a ship from its Idle state (and thus the idle ship warning) is to Pass and remove its movement points. The ship has not actually moved when you Pass on it so it does not make sense to me that it cannot move anymore during the current turn. &nbs
using "Pass" actually seems to remove its movement points for the turn. Should we not be able to change our mind and give it another command until the end of the turn instead? Once you Pass on a ship even selecting again will not let you move it and its movement points go to 0 in the ships list.