nemodomi

nemodomi

Joined Member # 4818646
0 Posts 21 Replies 54 Reputation

[quote who="mrblondini" reply="21" id="3713639"]I just would like Stardock to be more upfront ... and post something along the lines of: "... will be fixed at some point ... need nerfing/buffing ... we are never going to fix ..." [/quote] THIS WILL NEVER HAPPEN. They already get more flack for apparent lags than they'd prefer; this is obvious from their lackluster forum response percentage rate which has been notoriously subpar with few exceptions. Imagine t

27 Replies 1,026,554 Views

[quote who="Frogboy" reply="13" id="3713308"]Er? If you have a list of easy to fix bugs that you are aware of, please share them with us. [/quote] Maybe not "easy to fix" (how would we know?!) but you want a list of bugs, here ya go. DEAR DEVs!!!

23 Replies 210,709 Views

p.s. [quote quoting="post"] Just bought the game and and very impressed so far.[/quote] If you haven't bought the Crusade Expansion, I strongly recommend that you do. Longer story short, GalCiv3 is a whole new game now, with that expansion. On the other hand, Mercenaries and Intrigue, I'd pass on them for now if I were you -- there's plenty to learn and do without them, plus Intrigue doesn't have nearly

4 Replies 40,186 Views

[quote quoting="post"] Is it just me or does the manual leave these types of newbie questions unaddressed? [/quote] It's certainly not just you. The "manual" is just shy of 3 years old. :-( Here are a couple of good places to start. However note that these too are somewhat dated, just not as dated as the manual. HTH. GC 3 Crusade - Sandbox-Beginner Guide - Patch 2.8 <a hre

4 Replies 40,186 Views

[quote who="hawkeyebf1" reply="41" id="3712304"] How many tiles a sector have? I can't find it anywhere... [/quote] A "sector" -- as in "hexsectorsize", and as in the numbers used for "size" of a map -- is actually one of the "rings" of hexes around the center hexagon of the map. [e digicons]o_O[/e] See thread -- especially posts #11 and #13 -- here . As it

64 Replies 700,258 Views

[quote who="Gunnulf229" reply="39" id="3712287"] Intrigue is an EXPANSION, but in the map department, it is a severe REDUCTION. [/quote] The map sizes changed in the v3.0 update , not in Intrigue. Given what you've said here and over at the "other" forum, your only option seems to be to roll back to v2.8 ... Galac

64 Replies 700,258 Views

@ Rhonin_the_Wizard [quote who="Rhonin_the_wizard" reply="13" id="3712229"] This was fixed in V3.01 , which is currently in opt-in. [quote]Crusade Ships with citizens on them can no longer be scavenged (prevents a stuck turn)[/quote] [/quote] "Preventing a stuck turn" by constricting a game feature (hopefully) sounds to me as if it i

19 Replies 131,062 Views

[quote who="Norman Wiebe" reply="1" id="3712161"] Is there a new manual for the game? [/quote] NO. [e digicons]>:([/e]

11 Replies 43,655 Views

[quote who="okzident4864" reply="4" id="3711986"] By the way, in my research on the solution, I've found this issue is not uncommon. Nowhere I found a commentary or an assistance from the developers - embarrassing. [/quote] I disagree. It's not a function/fault of the game or the developers. It's more a case of needing to realize that reprogramming one's mouse disables certain "standard" functions.

6 Replies 19,413 Views

[quote quoting="post"] Hello, how to rotate the map? I see on YouTube it should work. Pushing the mouse wheel don't work with me. [/quote] Maybe ergie's post (#4) here helps?

6 Replies 19,413 Views

[quote who="Sycloness" reply="5" id="3711623"] where would I enter 30? [etc.][/quote] To make things clearer for you: You are at the wrong file. You want the xml file, not the xsd file. And its correct name is MercenaryTierDefs.xml 3 places to make changes to the "amount" #. HTH.

7 Replies 12,373 Views

[quote who="Frogboy" reply="12" id="3710234"] I miss the old days when there were no difficulty levels at all. Just sliders across tons of different categories. [/quote] Yesterday's "sliders across tons of different catogories" simply transitioned to tweaking the xml files, right?! I still wonder why people don't just tweak their own xml files and BECOME HAPPY. [e digicons]o_O[/e]

19 Replies 133,940 Views

[quote who="TheFunMachine" reply="1" id="3710821"] Shopping center upgrade missing?: Another issue is the absence of the Shopping center, which upgrades the market center. I don't know if this is a missing string, or WAD where the tech tree text was overlooked before release of 3.0: [/quote] This may help on that point: "Can't Build 'Shopping Center'"

3 Replies 25,028 Views

[quote quoting="post"] I purchased the DLC and started a new game but do not see any changes to the game? What am I missing. I do see all the files are downloaded and is in the proper areas. Do you not see any changes until a certain point in the game? [/quote] Key/top features of Intrigue and of GalCiv3 v3.0 are described here .

8 Replies 96,484 Views

I'm "green" to much of this, so please forgive a possibly naive question. Just looking to learn. With a complaint/"problem" such as this, why don't people simply alter the relevant xml files?

9 Replies 35,270 Views

[quote who="Frogboy" reply="3" id="3689504"] It should get an update. [/quote] As CEO of Stardock would you please be more specific? From your statement I can't even guess whether you mean "yes it ought to get an update", or "yes it's more likely than not that it will get an update". Personally I find it very frustrating not only to realize that the "current" manual is severely (2+ years) out of date, but also that no even

7 Replies 36,046 Views