Jeff26jeff

Jeff26jeff

Joined Member # 4630773
5 Posts 67 Replies 9,020 Reputation

A few things from the the GC2 tech trees Thalan Thalan come to stop Humanity from destroying a universe, with "goal is to build up enough of a force so that when we identify the cause of the ruin, we can act." Arnor Arnor barely consider other younger species sentient Yor Yor spark of life created by the Dreadlords "All other civilizations that have been found that are synthetic and sentient are in

2 Replies 13,594 Views

So as the title says I was looking around and I found many interesting things and so have decided to share them here. Draginol The Dark Mithrilar, looked like a human or Altarian and is called 'Draginol' Draginol crashed into Altaria causing the Altarians also 'slept for eons' after he/it crashed Altarians Altarians have 'magic' abilities like telekinesis and 'destructive energies'

2 Replies 13,594 Views

[quote who="Thecw" reply="4" id="3567263"] Hopefully someone can understand why it does this, I can't. See my explanation in the Maximum planet quality thread (reply #11) [/quote] I think I see what you're saying there, that the home systems with

6 Replies 9,080 Views

This primarily isn't so much of a mod or asking for help, but more of a sharing of information about planet quality strangeness at the higher levels. Cheers! -Jeff26jeff

6 Replies 9,080 Views

So I was testing with planet quality in a custom home system I built to test large planet quality numbers to see what would happen. I did this until something interesting happened, using the Kryseth system as a base I built a three habitable planet system with the homeworld set at 60 the two other planets set at 20. The 60 planet was never sixty I have tested this around 12 times and it seemed to be a random number between 60 and 40 that it was set to although the class 20s never changed. The

6 Replies 9,080 Views

RavenX it is possible that it is a keyboard shortcut mod he designed himself. I know at least one YouTuber who designed shortcut mods that he uses primarily by himself, although know he has released the mod under popular pressure. So it is possible that this knowledge would not be on the forums. That is all I have to say on this at this moment, <img src="http://img.myconfinedspace.com/wp-content/uploads/tdomf-2/481322/1386173630084.gif" alt="" width="300" height="169"

8 Replies 13,810 Views

Well, RavenX you really have outdone yourself this time. I had to pause in the cake making that is currently going on over here to post this. I believe this should probably be sticky-ed though I wonder about the usefulness of sticky-ing this because of workshop. Although I could see this still being useful with mods that don't work on workshop or aren't transferred over there. Well, <img src="http://img.myconfinedspace.com/wp-content/uploads/tdo

30 Replies 188,055 Views

[quote who="Nemesis1024" reply="46" id="3556642"] If you guys are still taking suggestions then I'd love to throw in the races from the TV series Andromeda. The Systems Commonwealth (always loved the look of their ships) Vedran Pyrian Magog Nietzschean Than-Thre-Kull There are more though not sure how many you would want to add (if you did even want to that is [e digicons]:P[/e] ) <br

49 Replies 202,082 Views

I would recommend you to upload this to on of our mod sharing threads, such as *EDIT* Links are broken, sooooo Seilore's forums.galciv3.com/465323/page/1/ and WiFiDi's forums.galciv3.com/465803/page/1/ If you don't thats fine. But Ivanova may want to talk to you about that policy. [e digicons]:P[/e] Cheers! -Jeff26jeff <p

21 Replies 103,159 Views

[quote who="Anichent" reply="38" id="3552800"] Is it possible to have it so that we can also choose which minor species are in a game. Have some kind of selection option, same as major races. In the event I want to play a full Star Wars game without coming across Bajorans etc. [/quote] Hmm, I don't know perhaps you could temporarily remove the default ones from were the game will search for minor races as long as you have enough minors to acomplish what you want.</p

49 Replies 202,082 Views

[quote who="econundrum1" reply="12" id="3552832"] You know it occurs to me you could mod space monsters in by changing pirates and making their shipyards look like monsters spawning other monsters. But I believe they have discussed adding these in some DLC or as part of an expansion in the future on one of the dev streams to answer the OPs question, but no firm plans have been confirmed. [/quote] I have to answer that with, what I have answered a

32 Replies 142,384 Views

[quote quoting="post"] Hi ladles and gentlespoons, Im a long time fan of galciv and I'm looking forward to getting the game soon (in truth, I'm looking forward to getting the PC in order to look forward to getting the game, but that's another story!). I've been checking out the ability to mod the game with a lot of interest, however, I am a complete modding/coding noob - I literally know nex

8 Replies 8,877 Views

[quote who="00zim00" reply="36" id="3552673"] Is it possible to add in the mod a natural bonus to disposition between some factions. Taking star trek for example, make the Cardassian naturally want to side with the Dominion and the Breen. have the Romulans hate the Vulcans. Things like that. That way it gives them incentives to have a more "natural" ally structure that follows the show, but dosnt simple force them into a team alliance at the start which prevents natural progression

49 Replies 202,082 Views

[quote who="LongDeadFingers" reply="8" id="3552590"] Someone in the Steam forums in October said this regarding space monsters: "Its been talked about in the dev streams but nothing certain yet. The Lead designer loves the concept though. " So I guess it could be in one of the dev streams from around that time. If it's accurate and they do really like the idea, hopefully they will make it in someday! [/quote] <img

32 Replies 142,384 Views

[quote who="Sorentoft" reply="6" id="3552598"] Here's my current mods: Category: Factions Minor civilizations are weaker major civilizations This is a simple mod that slightly boosts the minor civilizations already in the game and makes them into major nations. They are still weaker than the actual major civilizations. This mod is good for big maps where you want a bit more civilizations on the map.

22 Replies 403,327 Views

[quote who="Meglobob" reply="12" id="3549019"] Well I am in favour of a Dr Who mod. Daleks, Cybermen, Weeping Angels, Time Lords etc...whats not to love? I was a big fan and enjoyed the Star Trek and Babylon 5 mods for GC2. [/quote] There was a Babylon 5 mod in GC2!? Cheers! -Jeff26jeff

13 Replies 33,182 Views

[quote quoting="post"] Sorry if this has already been asked somewhere else but I've scoured (I think) the internet and manual and can't seem to find an explicit explanation. Can anyone help? I just want to know what exactly determines the total percentage voting power each player has? Influence? Population? Both? Does one's diplomatic reputation somehow go into the equation? Thanks for any insight! [/quote]

3 Replies 16,359 Views

[quote quoting="post"] As the title would suggest, I am looking for a Dr Who fan who can help in the creation of a mod. I need someone who is handy with the ship designer and willing to build the ship styles for the various races in the Dr who universe. If that sounds like you shoot me a message and we can discuss it in further details. I am working on a complete rehash of the current game into the whoniverse. [/quote] I am a Doctor Who fan who cannot create ships if that he

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[quote who="BuckGodot" reply="5" id="3552508"] Devstreams, mostly. Pretty sure I heard it once again on one of the devstreams that went out during Release Week. Can't say for certain which one. Brad's, maybe? Derek's from yesterday? Maybe the standard Paul one from Friday? Someone with better memory than I can probably chime in who watches the streams. [e digicons]:)[/e] [/quote] Hmm, I have to actually watch the streams to get the

32 Replies 142,384 Views

[quote who="Blaze of Glory" reply="7" id="3552495"] Quoting Frogboy, reply 4 Glad you guys are here! The Steam forums aren't bad. They're just a bit younger demographic I suspect. Enough to say "I will never do a beta on Steam ever again" not that bad? [e digicon

8 Replies 30,190 Views

[quote who="BuckGodot" reply="2" id="3552492"] Space Monsters are on "The List" last I heard. When/where/how they are implemented is still very much up in the air. [/quote] Where did you hear? A link if you please... Cheers! -Jeff26jeff

32 Replies 142,384 Views