ClaytonHollowell

ClaytonHollowell

Joined Member # 4205825
13 Posts 31 Replies 621 Reputation

[quote who="Thecw" reply="1" id="3564986"] Known problem: [.97] Proportional bonuses amplify penalties [/quote] Known, maybe, but not acknowledged.

6 Replies 6,773 Views

[quote who="Zhurok" reply="13" id="3559733"] While I can't argue with any of that, the Intimidation Center + adjacent morale buildings + flat morale from techs IS a helpful solution to the problem.. up until a certain point at least. Realistically they need to implement a cap on the large empire penalty or rebalance it somehow depending on map size. It's definitely broken in its current state. [/quote] Absolutely, on the bigger maps it is completely crippling, madly,

16 Replies 14,123 Views

[quote who="Derek Paxton" reply="3" id="3552981"] We have a fix for this. It didn't make it in for 1.01. You are exactly correctly that the factions power is overflowing the range that is available and bottoming out. It will be fixed in 1.02. [/quote] One would think that with 64 bit integers available, this wouldn't be a problem...

5 Replies 6,563 Views

[quote who="kreyson135" reply="3" id="3550139"] Quoting node10, reply 2 Scuttle and rebuild - faster. And no, it shouldn't be faster to build a new ship that to repair a damaged one. that is a retarded design decision. [/quote] It's clearly a design d

15 Replies 51,636 Views

The game actually calculated out relative strength, the Terrans were 4.6:3, yet it calculates a 100% probability of Yor success (which bears out in fact). We can argue til you are blue in the face about how invasions should go. How they actually go is INVADER WINS , always.

5 Replies 6,679 Views

[quote who="Frogboy" reply="36" id="3547684"] The Krynn are supposed to spread "The way" across the universe but they're a paper tiger. Just remember that and you'll be fine. [e digicons]:)[/e] [/quote] Paper tiger my ass. On gifted they are still the most powerful (by double the margin, instead of the triple/quadruple they used to be) of any race. Paper tigers do not send endless tides of ships at you.

55 Replies 36,735 Views

[quote who="Lightbanee" reply="42" id="3548453"] Oh good because Patriotic was just far too overpowered, a good change [/quote] Patriotic is still in the game, and still broke. It's just not applied to any of the default races.

55 Replies 36,735 Views

[quote who="Frogboy" reply="26" id="3544020"] I think the easiest solution is to do what we do in Sorcerer King: When a threat is detected, disable auto behavior. We already do this with the Sentry command so it should be pretty easy. [/quote] Thanks.

36 Replies 152,429 Views

I don't have a problem with pirates per se, I have a problem with pirates encouraging micromanagement. I can easily manage pirates when I micromanage my fast colony and exploration ships. It's when you try and move them more than a couple of hexes at a time that it becomes a problem.

36 Replies 152,429 Views

Why? Because your non-micromanaged ships will blunder into them (lost 15 turns of early game shipyard production already in one game). Fix? Ships on pathfinding stop when they encounter a hostile ship in their sensor range.

36 Replies 152,429 Views

The Prolific ideology trait is not providing the 5 extra population on new colonies that it promises. Support ticket [#LTP-823-30546] has been submitted with saves and a description.

1 Replies 5,775 Views

Yor can colonize extreme worlds. You can conquer Yor extreme worlds. Allowing you to gain extreme worlds, which you can't otherwise colonize. The Yor also tend to colonize extreme worlds deep in your territory, allowing you to influence flip them easily. My suggestion: give Yor some other advantage.

9 Replies 6,018 Views

[quote who="Raynman" reply="7" id="3519468"] We appreciate all the information and save files we have received in reference to influence. In the save files we have received, it currently seems that there is not a bug. Rest assured that the case is not closed. We realize on the design side, that we will need to more accurately display the information of "what is going on" to the player. Thanks! [e digicons]:)[/e] [/quote] Whether it's a "bug" or a "feature

11 Replies 9,706 Views

I submitted ticket SWH-548-35275 on this stuff. A tiny, tiny pocket of unconnected influence in my vast sea of dominance is about to capture one of my planets.

12 Replies 45,644 Views