This sounds fantastic. Hopefully I can be home in a week with a functional laptop so I can help with the alpha.
Publius of NV
Hey, Las Vegas is open for business, why don't they hold it there?
This sounds really interesting. Especially if, as is implied, benevolent and evil types can have different ways of influencing loyalty, and if espionage techs can be used to flip other civ's governors.
I have two Amazon Fire Sticks at home that have Alexa capability which I have never activated. I am also unavoidably away from home for another two weeks, so cannot use the settings to opt out within the time window. If Amazon enrolls my devices without my consent I would consider legal action. I consider what they are proposing theft of bandwidth that I have purchased from my internet provider.
I like this approach. I'm also intrigued by the fact that we will need to deal with citizens who have different ideologies.
[quote who="DivineWrath" reply="7" id="3807885"] Being given a small list of techs that I can research does not appeal to me. I like having the whole tech tree being open for me to research. [/quote] Seconded
Thank you for your modding. I hope to see you in the GC4 modding community.
I'm in a situation where I can't spend the time to watch the video, so I'll respond only to @tid252's comment. I played ME 1, 2, and 3 as a female Shepard, under the principle that I'd rather see my female PC's ass as she's running around in 3rd person, and the conclusion to 3 was definitely a disappointment to me.
I have some nostalgia for squares, but I think it's due to my having even more nostalgia for GC for OS2. I think hexes are objectively better for gameplay.
There are times when I have to colonize a suboptimal planet because it has a resource I need. If resources are done differently in 4 then not being able to colonize class 1-10 might not be a problem.
Citizens: I hinted at this in an earlier post, but didn't elaborate. The study of human interactions with games shows that game events can cause the brain to react pleasurably with a small shot of dopamine. Level-up events like a hero level up in an RPG or a planet upgrade or tech discovery in a 4X provide these events. Citizen level ups in GC3 are hohum. Unless you're paying really close attention you don't even notice them. In GC4 if you could add some choices to the level ups playe
[quote who="Jafo" reply="16" id="3805232"] Quoting admiralWillyWilber, reply 13 In 2025 I will have been at my job over32 years!!! In 2018 I finally chucked it in...after 46 years ...[e digicons];)[/e] [/quote] You've got me beat by a few years. I retired at the end of 2017 after
@tid242, I like your ideas about the tech tree.
One of the things I really enjoy about AOW and similar games is the turn based tactical combat. Getting invested with your units and watching them level up (possibly with a shot of dopamine each time) makes the game more enjoyable. Galactic Civilizations, though, even though it does have unit level ups, has never had the same kind of investment in individual units, mainly because the emphasis has always been on the 4Xs rather than a hero stack or stack of doom. And for GC4 I think that contin
I agree with the Admiral. I don't care who made it, I want the best performing CPU for the price.
To address a couple of your points, I have a mod on Nexus that provides an Administrator Training Institute that works for synthetics, and there's also an excellent mod that reworks the mercenaries, also, I think, available on Nexus mods.
If the release time frame works out I would love to help with the alpha/beta testing.
[quote who="Frogboy" reply="73" id="3804094"] there probably won't be one for GC4. [/quote] [e digicons]X([/e] [e digicons]8(|[/e]
We've had several cruises cancelled last year and this year, but we are scheduled for long cruises in 2022 and 2023. We are planning on trying to go to Hawaii in August of this year, and are keeping our eyes on what they are requiring as far as proof of vaccination goes. We have the cards that show we were vaccinated, but aren't sure that will be sufficient for the state of Hawaii. You'd think they'd want to restart their tourism industry.
I'm not particularly wild about shipwrecks, but I found this story very interesting. My dad had served aboard another destroyer in that same battle, but had been recalled to the Pentagon before that battle. He had an aerial photograph of the whole squadron taken earlier in the war; I probably still have it around someplace.
As far as I know, Assault fighters are supposed to use missiles, Interceptors beams, and Guardian Drone kinetics. I always design my own carriers using the first carrier component available in the tech tree, and I always get Assault fighters with missiles. I think the predefined carriers may say they carry assault fighters but actually carry interceptors. Have you checked the roles in the battle viewer?
[quote who="ForgottenSlayer" reply="53" id="3803245"] Yes I could turn on surrenders but damnit the Iconians surrendered to the Yor and I turned it off permanently after that. [/quote] Same thing happened to me. If GC4 has surrenders, don't let an AI surrender to another AI that it's not at war with.
When it comes to Windows Updates, I tend to be a trailing edge user.
It must be the standard version since the elite founders package that I purchased was $100.