admiralWillyWilber

admiralWillyWilber

Joined Member # 3604084
162 Posts 3,744 Replies 2,108 Reputation

Really ive gotten 179 at turn 128 or something like that before. Since some people get like 1000000 on some video games it is more important what your opponents have. Ie even at 179 some opponents are usually beating me.

3 Replies 13,804 Views

I would like to see more civ names, also more pictures too. I used to believe like you guys to, untill i looked it up. China and india are wide, but not the widest. Only about half the wide countries have a huge population. None of the wide countries are the richest. Only one made that list. All scientific are small. If what you said was right then both south korea, and taiwan would not be two of the most industrialised countries in the world not more industrialised than the united states. Al

37 Replies 128,242 Views

[quote who="nicknamealreadyinuse" reply="19" id="3676618"] Ok, so I am confused. Brad (or any other knowledgeable), please clarify! How do you get 10 base production from 11 population? I thought that base production was the square root of population: therefore about 3.3 from 11 pop. I haven't come across any way to increase base production other than population. Is there later tech or something I don't know about? I have achieved research >30 on

32 Replies 162,110 Views

[quote who="x-cessive" reply="70" id="3679251"] There are some mistakes in the patch notes: - Hot springs are listed twice. They actually give +2 morale now - Port of call gives +1 tourism income, not +3 as listed - Xenophic is listed twice in the patch notes. Tripled manufacturing, tripled research and half ship construction is correct. - Some AI changes are also listed again with the balance changes Th

86 Replies 374,980 Views

[quote who="Franco fx" reply="55" id="3678917"] Either I don't understand how they are supposed to work or some of the adjacency bonuses aren't working. I'll have to start making notes since I can't recall which ones [e digicons]:)[/e] [/quote]My guess is that you are talking about the description adjancencies. I had that problem a couple of years ago. The first is for the space you are on. The second is for the adjancencies. Another problem I had a few months ago was th

86 Replies 374,980 Views

I'm interested, and came up with some ways to increase performance for the tablet, or phone, but wouldn't be good on a computer. 1. Remember that 70% of the game is text based. I'm going to let you on something I'm pretty sure is about html. On a editor the computer has to run 1 line at a time. More accurately 1 instruction at a time. The reason for this is that a computer doesn't understand english. It needs a translator, but a compiler is faster; because, it is closer

14 Replies 33,180 Views

I'm interested, and came up with some ways to increase performance for the tablet, or phone, but wouldn't be good on a computer. 1. Remember that 70% of the game is text based. I'm going to let you on something I'm pretty sure is about html. On a editor the computer has to run 1 line at a time. More accurately 1 instruction at a time. The reason for this is that a computer doesn't understand english. It needs a translator, but a compiler is faster; because, it is closer to a computer

14 Replies 33,180 Views

Also things would have to stop spinning. The base game as is would be great. Maybe inporting starbases from crusade would actually help performance. Actually the way resources are handled in crusade might help. We could cut down on graphics on resources everywhere. The tech tree im not sure which one is better. Maybe just one like dark avatar is the only way.

14 Replies 33,180 Views

I'm hearing that most of the memory requirements are graphics. For the tablet I understand when we won't get 100 civs. We will have to deal with minors again. Your talking about ludicrous when we will probably get large for a phone. If we scale down most of the graphics dump the mini map. Quick battles. go back to dealing with minors. With maybe 10 majors I think it could be done. Please Frogboy for us.

14 Replies 33,180 Views

[quote who="Badbonez" reply="20" id="3677143"] The frustrating thing is that there is no comment by the devs on why it is this way, was it designed intentionally to aggravate the players? Or is the ability to see the planet before deciding so game breaking that they won't let it happen? I watched the AngryJoe twitch stream and even HE mentioned that he cannot make an informed decision (and I don't think he's ever played the game before that stream). Brad just nodde

29 Replies 89,298 Views