All my designs are working fine in SP without overloading at this time. I've been checking, however, the faction I'm using them with is a copied & edited version of the Terran Alliance with a different name & it was created using the in-game options. That faction uses a racial ability that increases the amount of mass they can use on their ships. I think it's called Dense, if I remember correctly. So if I were playing the regular Terrans overloading
nightwolf613
Multiplayer seems to work but not with custom ship designs. I tried to play with a friend earlier and it didn't work no matter who hosted, each time the game would crash or time out. I know we didnt have this issue earlier in the week. After moving all custom ship designs out of the designs folder, the multiplayer works, but only using the prefab ship designs the game creates. Not those i spent hours making. These designs still appear to work fine
Multiplayer seems to work but only after I moved all my custom ship designs out of the designs folder. Before I did that the game would crash or time out trying to load custome ship data. I know when I started a new single player game earlier today, my designs didn't cause an issue. Just seems to be multiplayer for some reason.
Hello, I just wanted to share my own feedback regarding the current state of the game. First off I will give my system specs to get it out of the way. Windows 7 Professional 64 i7 3770k 3.5ghz (reads 3.8 off to the right for some reason) 8gb DDR3 RAM GTX 660 2gb Resolution 1920 x 1080 Early on I ran into no apparent issues. It actually wasn't until after turn 600 I was forced play zoomed out to avoid slow down on
I' m hoping they will add an in-game feature to delete and even save over existing templates like in the previous game.