What determines UP vote share? Pop, influence, or something else?
RobTzu
Need upkeep for colony capital currently there is none. Colony modules need to cost triple what they do now. Base population growth should be 0.05 instead of 0.1.
Do you plan on having production and research overflow or have excess lost on item completion? The icon showing if a planet is defended is not visible if the view is zoomed out. Is this intentional?
Invasions are definitely one of the weakest mechanics as is. These suggestions are good.
All good points. Also if they are massing ships on my border, I want to be able to call them on it like they do me.
Can we have an icon on the planet showing if it's defended? When is production and research going to overflow?
My star name is Llanthasia. LAWN - thah - zee - ah Still haven't seen it in game. How many player named stars are there?
I just want to second your wish for governors to manage wealth to an approval score. Also I would like them to move production from military to social when I auto upgrade buildings.
Spying is important to get right. If it's not in at launch I don't want to see a haphazard mechanic added later.
1. I want to trade maps. I hate the warmonger penalties in Civ 5. If I get attacked I shouldn't be penalized for winning the war. 2. It's a long mop up phase that is tedious. The end game is usually boring and long t2urn times for AI to process. I like about 12 hours of real time. 3. My favorite part of gal civ2 was the scramble for planets.
I think the background stars, nebulae etc is clutter and distracting. Needs to tone it down.