lecek

lecek

Joined Member # 2586735
9 Posts 74 Replies 860 Reputation

OK so, I did try to search for this in other posts first but my search-foo just wasn't good enough if they exist. I have a small set of issues with GCIII ship designer that are really baffling in that they are really simple polish points I would have figured would have been fixed a long time ago. 1) A turn off auto save of my own ships option. In GCII you could do this. It is fine to save a blank ship but I don't want to save all of the ships with functiona

0 Replies 4,355 Views

Here are my prefs.ini https://www.dropbox.com/s/diujps0s2fyspge/Prefs.ini?dl=0 I re-validated local content and had 1 failure this time. Tried again, all files are fine.

36 Replies 118,078 Views

I figured I would try a new game to see if it made a difference... I found a new bug. It seems that if you have a shipyard right next to asteroids so that the ships are ejected into them, you cannot control the ship. Screenshot: https://www.dropbox.com/s/d3k5brehahaz9xu/Screenshot%202015-05-02%2000.21.54.png?dl=0

36 Replies 118,078 Views

I have the Starbase4.fxo file. I am verifying integrity as we speak. Guessing from the general gist of how this is going, assuming the integrity is fine would you want me to delete local content and redownload? 2 file failed to validate. I don't know if there is any way to know which ones... I tried the game again but the issue isn't resolved. I don't see any way to verify those 2 files were replaced like the steam said.

36 Replies 118,078 Views

I already have a link to my debug.err above. I am running full screen 1920X1080. I tried this: " Please try deleting (or moving to a backup folder) the Atlas.dxatlas file in your /Galactic Civilizations III/Screens/Atlas folder. Then restart the game." It didn't work.

36 Replies 118,078 Views

One screenshot: https://www.dropbox.com/s/rjakwvm3ot41oht/Screenshot%202015-05-01%2022.29.17.png?dl=0 It really is just the background image.

36 Replies 118,078 Views

I have the same as well. If I click where the buttons should be I can get something built, but as I can't see what I am clicking, my mining starbase turned into a cultural one. I am running a MSI Gaming Laptop using the Nvidia Geforce video card. I am going to check for latest drivers though mine aren't that old. I will update this post with more system information as I look things up. GPU: GeForce GTX 780M CPU: Intel Core i7-4700MQ CPU @

36 Replies 118,078 Views

When you are clicking on parts (Is it alt-click or shift-click or ctrl-click I am not sure as I just try them until it works.) the parts in the tray at the bottom will all show selected. So if you are trying to group 3 parts, they will all have the yellow braces around them. That is how you know you are doing it right. I have started just selecting them from down there instead of on the model, not that it makes much difference, it is just easier for me. After you do

2 Replies 2,810 Views

Success! Yay! Ok, I got it working. So it isn't enough to group into a part you have to export it as a part and then do manual symmetry. After that I still had trouble because I couldn't find the parts, it seems they don't get icons even though the game folder has a PNG of the part for I assume that purpose. I finally found the part after turning on show parts from other styles and noticed blank holes in the list. This has been as much fun as gett

7 Replies 41,347 Views

I am still not getting the effect I wanted. I must be blind. Screenshot: https://www.dropbox.com/s/vzvppalzbaibcsw/Screenshot%202015-04-26%2016.57.35.png?dl=0 I have a central hub and I have a relatively simple rotating section that I have grouped. It consists of just 4 parts, just enough to prove the concept. I have exclud

7 Replies 41,347 Views

Ok, so I haven't been playing this game since a few hours in Beta 1. At that time I had issues with the ship designer and since everything was up in the air I didn't worry too much about it. Now we are coming up on release and I find I can't make ships nearly as well as I could in GC2. My ships follow a sci-fi pattern. (Star Carrier series) This requires that the ships are long with a shield cap at one end and a rotating section behind it. (See my Avatar

7 Replies 41,347 Views

A simple way to do stealth is something like -1 to that ships detected range. With more advanced techs giving a -2 and then a -3 to detected range. If your ships detection range is 3 hexes you will not see the -3 stealth ship unless you attempt to enter its hex. Real life stealth planes are not invisible, they are just harder to detect. A stealth module would have to be expensive and can only be placed on a ship once. (Once you optimize the outside of the ship you ar

20 Replies 106,974 Views

My video card is a Gforce GTX 780M and the driver is 327.02. The integrated video card is Intel HD Graphics 4600 and its driver is 10.18.10.3621 I updated both drivers to the latest to try to fix this issue when Alpha 3 first came out. I don't know what the old drivers were. This issue is new to Alpha 3 and Alpha 2 worked fine. I have tested the game using both video cards.

9 Replies 5,047 Views

[quote who="parrottmath" reply="5" id="3478875"] It sounds like the fonts are not showing up in game. Have you tried this... https://forums.galciv3.com/452708/page/1/ I'm not saying it would fix your problem. But I don't think it would hurt to try to re-install the fonts.[/quote] That looked promising but unfortunately it didn't help. I tried twice, once I ran the executable as administrator just to be sure. I very muc

9 Replies 5,047 Views

Yes it does persist after a re-install. I had steam delete local content first and then re-downloaded.

9 Replies 5,047 Views

After Patch 1 for alpha 3, this issue still persists. Some feedback would be nice, did you guys see this? Is it something with my install?

9 Replies 5,047 Views

Ok, so I updated my drivers but it didn't make a difference. My windows was already up to date. I got a dropbox so that I could show you what I was seeing. The game didn't crash and seemed normal as far as I can tell. Here is the debug.err https://www.dropbox.com/s/1

9 Replies 5,047 Views

Hello guys. I have a strange bug where buttons and drop box's are no longer labeled. I noticed it first in the selection screens before the game, the galaxy size and other selectables were blank. If you clicked on one you would get the drop down list and you could select large or whatever but the box would stay blank after that. Once I got into the game, many buttons were blank. For example I clicked where I remembered the orders box was and got a sub men

9 Replies 5,047 Views

If I am not mistaken Frogboy already noticed that, and mentioned other things. Regardless, we know that what we have in there now are filler events and that there was no real attempt to balance them. They are just there to show how the system will work sort of thing. The dev streams talked about how there will be many more events and how right now they are for every planet when they wont be in the future. The all in all is we know full well that whole aspect does

10 Replies 13,781 Views

I think that we should have stars on the fog of war but they should not be large grey circles. They should look more like stars look to us now on earth. I did a quick google search of what I am talking about: <a href="http://www.google.ca/imgres?imgurl=&imgrefurl=http%3A%2F%2Fscienceblogs.com%2Fstartswithabang%2F2010%2F01%2F25%2Fseeing-red-in-the-sky%2F&h=0&w=0&tbnid=QutFCTGmEsoljM&zoom=1&tbnh=180&tbnw=280&docid=Ch_HIyNB_3AQDM&tbm=isch

7 Replies 11,651 Views