General Pants

General Pants

Joined Member # 2580433
69 Posts 323 Replies 3,550 Reputation

Please help! I need a sphere that can be put into the ship editor so I can produce spherical .objgfxcfg objects Why? I want a spherical asteroid But isn't there one of these already? Yes, 1Planet_01.objgfxcfg. However, if it is used it produces a tiny tiny little sphere that barely shows up at all, and it can't be mixed with other asteroids. Why can

13 Replies 15,024 Views

[quote who="General Pants" reply="2" id="3654719"] I don't feel like much of it is original. [/quote] Um... to clarify... the work is original, but the ideas aren't all mine. LIke so many things in life.

63 Replies 269,699 Views

[quote who="Horemvore" reply="1" id="3654704"] Intresting. I had similar thoughts a while back, but had issues trying to implent some mechanics, so put it on the back burner while my other mods took predence. [/quote] I kinda figured. It isn't like this evolved in a vacuum. I've seen your mods... I haven't dug into the xml much, but my work is DEFINITELY continuing yours, and Sandy's, and Deathwynd's, and Hereward Hills', and CrEaToXx&#

63 Replies 269,699 Views

[quote who="Horemvore" reply="4" id="3654706"] Earth0 Will overide the settings. And apply a custom look, like the current Home system planets. Theres a command like the cheat command you have to use to get the game to load custom continents, but I forgot what it is. [/quote] I thought this had more to do with where the actual hexes appear on the colony screen. Does it also relate to

12 Replies 9,022 Views

[quote who="Horemvore" reply="2" id="3654700"] The initial Color (I think) Planet_Base_Brown_Gradient_01.png The Ground highlight (I think) Planet_Generic_Continent_Gradient_Yellow_01.png [/quote] Based on the art of Earth: is a bumpmap using the alpha channel for height. It gives the basic distribution of 'altitude&#3

12 Replies 9,022 Views

[quote who="Horemvore" reply="2" id="3654700"] What do you mean by custom skins? Most planet art is defined by certain dds images, then colors applied over the top if required. [/quote] If I am not mistaken, I think Syrkres wants to wrap a .png around the planet so that the surface of the planet on the main screen is the .png image, as in GC2. As you point out, in GC3 a planet surface is a bump map with a gradient laid over it. This makes it exquisitely com

12 Replies 9,022 Views

Just wanted to let folks know that I will be putting up a mod on Nexus sometime in the next month or so. This mod, or rather series of mods, is an attempt to add some quantitative and qualitative science to the game, based on recent research and observations. These mods should be somewhat modular, in that you can swap them out (except you will need Stars for Systems). My goal is to offer a mod that changes the game only to make it more realistic, without disturbing the underlying gameplay too

63 Replies 269,699 Views

If there is such a way, it is through in PlanetArtDefs. However, I suspect that is an overlay for either the colony screen or invasions.

12 Replies 9,022 Views

[quote who="Frogboy" reply="25" id="3554996"] We want to do a lot mroe with political parties in the future including a whole cabinet section for the game. [/quote] Oooh, that would please me greatly! Thank you!

36 Replies 208,597 Views

I'd like to see a faction list that can be sorted, can be changed to text for visual sorting (instead of by leader portrait), and can give some of the major information about the faction (alignment, ship style, color, tech tree, etc.). I would especially like to see this information in the opposing faction selection interface, so that we can have a balance of ship styles and alignments, etc. It would also be great, in the opposing faction selection interface, to be able to

1 Replies 3,018 Views

I would love to see you add the ability to customize race dialog from within the game. For example, the program would prompt you with: " we have claimed all these Precursor Relics for ourselves " The player types in, " Patience child, knowledge of the ancients is for the old. Knowledge of the Precursors and their relics is ours to steward ." This would

1 Replies 4,539 Views

I for one think the sensor 'fix' was a great one. Sensors now work more like they did in GalCiv 2. I can still make my late game, 40 hex radius scouts, just not first thing in the game. [quote who="Surge72" reply="24" id="3630612"] pace pace pace [/quote] Agreed. I play only Insane maps and Slow tech, and I find the pacing to be a huge deal in large games. For the record, I think the game pacing works pretty well.

36 Replies 588,385 Views

For a while I've noticed that some of the planets in my games have a peculiar red moon, yet none of the planet arts have a red moon. I am working on a mod where all planets have traits, and all planets are extreme, and all traits have HUD icons. I changed to 100%, and to 100%, and was testing using only a single planet trait (with an icon). When generated using both the map editor and the game itself, ap

14 Replies 18,126 Views

[quote who="erischild" reply="23" id="3652516"] My question was not about method, but what aspects of the factions were changed in what ways. [/quote] Depends on what you want to do. I usually redo the images, because they are often poorly edited. I touch up the spelling and grammar, and tweak the abilities and traits to better match the description. In some cases, I'll rewrite the background to fit the picture, or because it is a little too close to a fac

24 Replies 86,644 Views

[quote who="admiralWillyWilber" reply="6" id="3652619"] what's a strategic icon. [/quote] The strategic icons are the symbols on the game map representing ships, planets, stars, etc. that you see when you are zoomed out far enough that the graphics cut out. The star icons only show up when the area is obscured by Fog of War, btw. For everyone else: I think this is a much more helpful, polite, and useful way of answering a reasonab

9 Replies 24,033 Views

[quote who="mortili" reply="4" id="3652560"] Quoting General Pants, reply 2 Are you sure? I mean, I can take the .xsd file and alter it and put it in the schema folder. Does that not change anything? That never occurred to me... maybe you should try to look into what .xsd s d

9 Replies 24,033 Views

[quote who="General Pants" reply="20" id="3652159"] Not a true comparison, one can not add or think about adding channels to their cable or sat provider. More of a comparison would be like purchasing a roku or any android device. Download 1000's of apps, they only provide the tool and a handful of apps themselves the rest are provided by other people/companies. [/quote] I think maybe we should agree to disagree on the finer points here, and agree that mo

24 Replies 86,644 Views

Are you sure? I mean, I can take the .xsd file and alter it and put it in the schema folder. Does that not change anything? That never occurred to me...

9 Replies 24,033 Views

[quote who="General Pants" reply="15" id="3652122"] Go through my list of factions out there [/quote] Oh, I have. I use the Wirling, the Dolph, the Staplemides, the Mirrion Symphony, and the Nanaquin for every game. They were the first four I downloaded, and some of the best. Not to flatter, but they really are among the best. I still edited them (and you are welcome to see the edited versions), but mostly for typographical errors (which are hard to avoid, and even hard

24 Replies 86,644 Views

[quote who="General Pants" reply="15" id="3652122"] Last point, what promises did they make via advertising that they didn't back up? You are able to play games with 100 factions. (Again using the in game custom faction tool.) Never anywhere in the advertising or release materials does it specify includes 100 factions. It simply just says you can play against 100 factions using those options [/quote] That seems a little disingenuous, at least o

24 Replies 86,644 Views

[quote who="Seilore" reply="12" id="3648026"] According to my faction list, I have found 120 different factions that appealed to me when I was being picky about establishing a wide diversity of different looking characters. I have no idea of the care people put into trait and ability selection. I know I posted a couple with carefully selected or edited pictures and lore and a good deal of play testing with the traits. I figure the end result of all those arbitrary and u

24 Replies 86,644 Views

I am greatly pleased that they have abandoned the stand-alone expansion idea. I HATE stand-alones, they don't seem to do much good except confusing the situation. Why waste time on a nearly new game when the old game still needs work?

25 Replies 97,284 Views

I tried to search, and I couldn't find any answers to this. I am trying to add different strategic icons for different types of stars (giant, dwarf, etc). I can add an existing icon just by changing in StarArtDefs.xml. I needed new ones, so I added a couple cells to GC3_Strategic_Icons.dds. The game balked because new icon names have to be cited in the schema. There is only one "custom" slot in the schema, so I added four new categories to

9 Replies 24,033 Views