^^ Larsenex pretty much sums it up for me, but better stated as always. I have to agree about Civ V. I was really looking forward to it and it stunk so bad that I shelved it for a couple of years. Then when "Gods and Kings" and "Brave New World" came out, I said THERE is what I have been missing. Looked up the reviews (both pro and users) and
Blaze of Glory
Please disable steam achievements when running a soak. It takes the fun out of me getting them! I was testing maps and AIs this weekend and it got several achievements.
[quote who="Seafireliv" reply="5" id="3559687"] Quoting Blaze of Glory, reply 4 They may, but people have a lot more than a few meg now and usually quad core. Even more puzzling why they haven`t taken advantage of it. [/quote] They are multi-thread
They may, but people have a lot more than a few meg now and usually quad core.
[quote who="wpkelley41" reply="27" id="3559331"] RavenX, great point. GalCiv2 is my personal favorite 4X of all time...even above MOO2. When you suggest we make requests, do you suggest we do so in normal threads, or is it better to start a new one? is there an ongoing thread to make requests and suggestions? I believe GalCiv3 will eventually surpass GalCiv2. The genius inherent in the whole thing is that the devs did not try to re-invent the game/wheel, (ie.MOO3.) Instead, thankfully, t
I would like to see modifiers for earth-like, jungle, mountainous, etc. and each faction has a preferred type. A bonus on their type and penalties for other types. A planet of the undead...... [e digicons]
[quote who="Bellack" reply="5" id="3558500"] I personally like my MP random just like my SP. If I get stuck with few/ no inhabited worlds by me then I will just have to make do, adjust my strategy accordingly. This is what makes a game fun. [/quote] I hear you, but when I get a lucky start and am in the lead while my bud is struggling to get to the middle, it takes the fun out. What bragging rights can I have?
I put all AI's on normal. I am guessing when you soak your faction takes the normal AI (or whatever the default is for the ai you set for the map) I didn't want anything to throw off balance of the base AI factions. (giving a research boost to all factions boosts the research heavy factions more than others, etc.) The main reason I was doing the soaks was to get an idea of distribution of factions and habitable planets. This is my observations on that. The othe
To keep you from spam trading each faction. That way you can't get a tech from faction A, trade it to B to get something to trade back to A and trade that to B and so on.
Mentioned more times than I can count. They are debating whether or not to scale it vs linear so each one you add is less than the full amount. However at this point no word on a definite change.
I setup 4 matches today to get a feel for the distribution of habitable planets and testing various things. While doing so, they last one I have been watching the AI play. Early on it tends to go for the closest planet. Not the best one, just the closest. I started on the edge of a scattered galaxy and instead of going to planets of 11-12 toward the middle, it went for two 8 sizes on the edge. Not what I would have done. It wasn't that it couldn't make it there,
That and those of us with colorblindness can have a hard time with especially darker colors on black.
I have to admit, I use metacritic as a base filter for games. I look at the ones that are critical, but mostly those on the border. I ignore ones that throw out zeroes because that is a rage fest. I also ignore the highest ones because those are fan boys. Those that criticize because it plays like another game they don't like, but I do, become a favorable review to me. Those that say it is too hard also become favorable to me. It better damn well have r
[quote who="Kias" reply="8" id="3557349"] Is this done? Don't see anything on twitch or youtube and would like to see what all was shared. [/quote] It is done. They will edit the announcement to say when it is up on the youtube channel
I think everyone beat them over the head about the star reduction enough and they will raise it. Perhaps not as many as before, but more. What they really need is a new option of stars per region or average hexes apart, something like that.
I agree with the zoom in to where I can see the ships in the ship viewer size. That would be great! Or see the detail of the planets, etc.
Can we have ideology costs scale to habitable planets/# of factions. On smaller maps, you can only get 5 or so planets. Therefore you have to build the centers that give you an ideology point a turn, but it still takes forever to build up the cost of a new ideology. In short, smaller maps scale down and larger maps could scale costs up. So a large map with 8 factions would have lower costs than a large with 4 factions. Uncommon or rare planets would also scale down while abund
Actually, I would like it to zoom out to see the whole galaxy. I keep meaning to dig in the xml to see if it is there. However, it really should zoom out more.
[quote who="cwg009" reply="74" id="3556470"] Quoting Frogboy, reply 72 It is very possible it's too much. We'll be reading feedback on it. I'm just not sure how much "fun" there would be managing 6,400 planets (which is the number I counted in my tests). There is a magic number in there so
[quote who="Bamdorf" reply="9" id="3556120"] Look at world history. Isn't clear that terrans are inherently good? Oh, I forgot, they don't teach history anymore. My bad! Actually I see two problems in this ideology business. First that the degree of difference skould figure in: pragmatic-ben should have less impact than mal-ben; second, the tolerance level of a race should figure. To some extent the latter seems to be working, but
[quote who="Osbot" reply="42" id="3553570"] Quoting Blaze of Glory, reply 41 I noticed clusters create some funky staring locations. Using rare habitable planets has odd situations where they is a small cluster could have maybe 3 planets including the starting one, then a huge space where you have to build star bases and f
Ideology traits make for negative relations. Think US/UK and Russia in WWII and after. You may have an enemy of my enemy is my friend. That doesn't mean you like them. Patton was in favor of immediately attacking Russia at the end of WWII. MacArthur was in favor of using nukes when the Chinese backed North Korea and through us back to the 38th parallel. While I think this is a simplistic (dare I say gimicky?) thing. It has parallels. It is really shocking the
definitely need passwords. I shouldn't have to kick people or hear them beg to play.
Glad to see others enjoying it. It is a bit, quirky, but brilliant.
[quote who="Island Dog" reply="10" id="3554198"] Updated with replay. [e digicons]:)[/e] Sorry, the audio is out of sync. [/quote] Out of sync is a very generous description. Well, stuff happens, all good.