Slash_N_Crash

Slash_N_Crash

Joined Member # 2454779
4 Posts 13 Replies 221 Reputation

My God! Give that man an award! I am surprised you have that many CTD. I rarely have one. I don't have time to try to duplicate them on mine today, perhaps some others can try. As well as some of the other stuff.

23 Replies 29,347 Views

This is a function of stream. Steam will put things on sale periodically as part of the business agreement. There have been a few times where I bought something and it went on sale (or a bigger sale) the next day. Steam says all sales final. Deems the breaks. I am sure there will be a large sale for Easter/spring break. Usually at least on in summer and one in winter. I would think Stardock was serious when they said last chance for their sale. Steam they have no to little contro

53 Replies 143,529 Views

I would like to throw my support for diplomacy being able to request attacking another faction (or making peace with another faction) as to break treaties with other factions, etc. I also support weapons scaling to size of the ship. Actually, I would like small, medium and large choices of each weapon, A large would not be able to fit on a tiny and would have a slower reload than a smaller weapon. Also large vessels could mount secondary smaller weapons to deal with small/tiny spam sh

22 Replies 41,538 Views

I am thinking the whole thing doesn't make much sense. Lasers are a beam. The light disperses with distance. So beams should be more powerful the CLOSER the target is. The rate of fire should be slowed or tied to engine capacity for reloading. They will be accurate though. Kinetics should be the least accurate, but most powerful, agreed. However, this is space, there is no real drag as there is no air resistance. To me damage should be consistent (or closely anyway) at any

25 Replies 234,150 Views

Ok, I give up. I use to go by "Blaze of Glory" but I can't seem to log on that way anymore and lost all my old account/karma. Please contact me with this account so I can reclaim my old one. Thanks

3 Replies 5,296 Views

[quote who="Franco fx" reply="3" id="3523199"] (4) I think the AI ideology is predetermined by race. They make their choices in an AI sort of way. [e digicons]:)[/e] (7) The influence calculation is confusing the percentage in the left column is supposed to tell you how close you are not how much more influence you need. If it says you need 10% that means you have 65% and are closer than 65% to victory, (if you see what I mean) <

6 Replies 8,014 Views

[quote who="Bamdorf" reply="2" id="3523172"] Many good points, many of which, as you suggest, are very likely to be overhauled as the game is polished, etc. I will just make a few comments. A general comment is that many things in the game are too easy/too cheap/OP, but that is largely because testing the game mechanisms is easier. But the points are valid, nonetheless. (2) " Why can't non-aggression pacts be broken? or any treaty really." &nb

6 Replies 8,014 Views

Played a medium (or the next one up) map, loose clusters with all players, occasional everything as the Krynn. I realize this is beta, blah, blah. Just giving my feedback. 1) What is with the scoring system? Everyone I met was double my score or more without much to show for it. I suspect area of influence, even if it is dead space, counts for too much. Also ships seem to be valued in the scoring way too much. It should be based on colonies, population, manufacturing, re

6 Replies 8,014 Views

Although, to be fair, I am getting a little alarmed that Paul constantly gets the result wrong when the battle starts. Just saying you designed it and you should not be that surprised. "Is this February?" Thanks for the work where you work so hard you question the month

11 Replies 15,124 Views

Did you guys have open bar? I would like to think Adam was taking a Marco Rubio sip and not doing a line [e digicons]:D[/e] It was certainly entertaining. Custom factions look really cool in a will be better done later way. The "Brass Taxes" (27 minute 30 second mark) exchange was priceless though. [e digicons];P[/e] It reminds me of the old "Duck Soup" movie. <a href="https://video.search.yahoo.com/video/play;_ylt=A2KLqIKhnt5UJlQAs_z7w8QF;_ylu=X3oD

11 Replies 15,124 Views

The Yor and the Drengin declared war on me. A few turns later, they and the Irridium vote me to chair the UP! WTH? The is with the new opt-in patch. Also, we don't designs obsolete automatically anymore? My screen if JAMMED with ships. I don't want to have to obsolete ship designs every time I research a new tech!

0 Replies 2,848 Views

I loaded up a save from a week or so ago to keep plugging away. I noticed I after trading a bunch of techs for cash (too cheaply I might add) that I am now in the age of war even though it is only turn 45 and I don't have nearly probably 1/3 of the techs on the first age. Also, military invasion is available to me even though I still don't have the tech before it, military specialization.

3 Replies 2,648 Views

I don't want to "cheat", what I want is an idea of what is out there. I like playing maps with low habitable planets. It drives me crazy that a stars close to me have zero information until I fly to it. So really what I am suggesting is. Based on sensors (or some other tech) stars in the FOG should have certain information 1) Star Type/Color 2) Based on range from my colonies at least, I should have an idea of planets that are greater than "X" size. Why wou

15 Replies 60,696 Views