Research Bug?

I loaded up a save from a week or so ago to keep plugging away. I noticed I after trading a bunch of techs for cash (too cheaply I might add) that I am now in the age of war even though it is only turn 45 and I don't have nearly probably 1/3 of the techs on the first age. Also, military invasion is available to me even though I still don't have the tech before it, military specialization.

2,650 views 3 replies
Reply #1 Top

I would think yhat each age shoulf be about 167 turns. 

Reply #2 Top

I think I remember that Paul mentioned in one of the live-streams that the age now depends on your researched techs. The first age takes only 10 techs to complete, the age of war 100 techs and the age of ascension needs 250 techs. Depending on your game style, it will take more or less time to complete an age.

That's said, the original mention sounds definetly like a bug to me, especially available techs that you actually should be able to use (I don't know if it is implemented, but it definetelly should block use of techs that you do not have the preceding one(s)). On turn 45 you probably should have enough technologies, especially if you bought a bunch from the AI, to ascend to the age of war.

Reply #3 Top

Yeah, IMO they have yet to get the pacing quite right. Currently I think the age of expansion is a little too short and the age of war is way too long. I usually hit the age of war pre-turn 50 even without tech trading in the current build.