New patch fixes the bug for Sorcerer King: Rivals. . Excellent work, thanks so much. Any chance it could also be applied to the original Sorcerer King? It has the same bug.
Yehudah
Installing the new AMD driver 20.9.1 does not fix the problem.
Yes, thank you very much.
Nothing. I've posted everywhere I can think of. I'm disappointed because Brad and Stardock are usually better than this.
Same issue, except I've owned it for years and I've only had this bug recently. Brad? Anyone?
Game used to work fine. I replaced my video card recently, went from an RX 580 to a 5700. And now all units are invisible, as are shards. Any help?
Yeah I have seen this behavior as well. Even on beginner difficulty the warlike races will send wave after wave of huge stacks of ships at me. Never seen anything like it in GalCiv2. Seems broken.
The ship graphics look great! So glad I bought in.
Testing Oh yeah! [e digicons]:D[/e] GalCiv2 is my favorite sci-fi 4X game, so I had to pre-order GalCiv3. See my shiny badge?!
[quote who="Nakor" reply="45" id="3066962"]Blooder27, Yehudah, tjashen, LightEcho, bazerka250, and anyone else in the window through October 31, 2010 should have account records as of 10pm EST tonight. You won't have an email until tomorrow, but the records have been updated. Sorry about the delay. Kris[/quote]Sure enough...no email yet but at 0500 the beta download is waiting for me at Stardock. [e digicons]:D[/e] Downloading now. </
[quote who="Blooder27" reply="11" id="3066548"] haven't gotten email yet and i got it in september 2010 [/quote] Yeah. I bought it the day it came out...no email...sigh
I love steam. I buy a new computer, sign into steam, there are all my games waiting for me. I love impulse. I buy a new computer, sign into impulse, there are all my games waiting for me. It's all good.
I lose all the time. I like to play a slow game and build my cities and here comes the AI with it's ginormous armies. This is on "novice", BTW. [e digicons]:-"[/e]
+ Fixed AI bug where it was doing deficit spending and creating units still Oh thank you. This was making me crazy. [e digicons];P[/e]
The game is too difficult in general on novice. In GalCiv2 on the easier settings, you could take your time, do research, build up your colonies, and only then start to deal with warfare. Here it must be dealt with at the get-go or you're going to be smashed. On novice.
It's a major bug and kills gameplay for me. I'm looking for a nice relaxed game (On easy, heh heh) and here comes the Ai with an OMG huge army that he can't pay for and doesn't have to.
The AIs troops do not appear to desert on bankruptcy. This is broken. I am hoping for less aggressive troop building, especially on lower difficulty levels.
No, I've seen the weird negative Gilder balance with Kingdoms as well.
Err, how do you open diplomacy with a Neutral Kingdom?
IGN's review of the game mentions this problem- http://pc.ign.com/articles/111/1117649p1.html The A.I. often takes its Sovereign into battle in foreign lands, making it easy to kill – which in turn eliminates the empire from the map. But should the enemy empires be smart enough to avoid this, they'll usually amass amazingly large armies and march on you, even if the victory through conqu
I've seen the AI players with massive negative gilder balance, which doesn't stop them from running around with massive armies. This seems to be a bug: If you can't pay the soldiers, they should desert.
I don't regret having bought it, but it does need some fixin'. Having said that, I know this is a labor of love and Brad wants to actualize his vision for it. So it will one day be not good, but great...
[quote who="DKL" reply="25" id="2753936"] The only thing I DID read before playing is that squads are uber-powerful, and this indeed the only thing you need to know now. Get to 9x stacks and you are unstoppable. Single 9x unit with lord hammers gives 1000 CR, which is usually far more than ANY AI has for whole army in 1-300 turns range.[/quote]This means that the only tree worth researching is the military one. Broken.
[quote who="Raven X" reply="118" id="2753577"] Awesome , so you're keeping of track of who already has the game right? [/quote]Ooh Ooh, I have it, I have it!! [e digicons]:grin:[/e] FWIW I like the basic mechanics but it could use some tweaking. Interestingly enough, many of the posters here have had some good ideas on how to make it work better and be more fun. GalCiv2 is one of my favorite games and I'm sure this will be one too.
[quote who="Delmoroth" reply="16" id="2753576"]He was probably expecting a shooter or something like your standard modern gamer. No exploding heads? WHAT!?!?![/quote]That's in 1.07 [e digicons]:D[/e]