Yehudah

Yehudah

Joined Member # 2421748
1 Posts 11 Replies 651 Reputation

I have the same issues as the OP. I like to play a nice, relaxed game, turtling up and taking my time to do research and build up my cities. But it's not possible to do, the AI comes through like a steamroller and smashes everything up. I'm not a new gamer, I've played TBS 4X games since the original civ. And I've never seen an "easy" setting this difficult.

44 Replies 100,818 Views

[quote who="Sinful01" reply="26" id="2746140"] It totally IS the case! You can take a ring, spend 3 days walking across the continent, then summon a creature and hitch a ride (teleport) back to the kingdom. BLAM .. there you go, your Sovereign is Samwise.[/quote] [e digicons]:grin:[/e] Hahaha that got a good laugh.

37 Replies 23,883 Views

[quote who="DrGuppie" reply="28" id="2745435"]You know - this could just be the disconnect that currently exists between setting the World difficulty level which is done where you set the world name vs. the AI difficulty level, which is done per faction (right now - that's supposed to be changing so that setting the world difficulty level also defaults the AI to that level as well). Try going in and setting each of your AI opponents to Easy, since in 1.05 they default to Normal I b

40 Replies 127,910 Views

I'm with the OP. Something wacky is going on here. All the strategies that people are coming up with is powergaming. That's fine on "hard" , but you shouldn't have to do it on "easy".

40 Replies 127,910 Views

[quote who="Lord_Asmodeous" reply="1" id="2743437"]I've had a similar problem with the Diplo. It seems like the numbers are way out of whack. I was at "Warm" with Procipinee and the treaties were all about 1:150 or more based on value, so I couldn't get any treaties with them. It was so bad I was stomping around on the Krax, decimated his forces, took three cities over, decided to pause. My army was way stronger than his on the power graph, called him up to see ab

10 Replies 14,176 Views

Everything comes down to battles, and it has to do with the way the AI behaves. Everyone starts out at war. Fair enough. But it's exceptionally difficult to make non-aggression pacts. Meanwhile, Ai stacks O doom wander the world sacking my cities. It seems as though I constantly have to build units in all of my cities, and that doesn't even save them. I don't see how a diplomatic victory is even possible. One of the things I

10 Replies 14,176 Views

I created a custom race for one game. Now every game I play with random races includes it (and strange, other random races not part of the original set). How do I reset it so that when I start a game with random races, all the races are the original ones?

4 Replies 35,517 Views

I started a thread in the main forum about how unbalanced the precursor ships can be, especially under the TA expansion. Sometimes they turn up and are far more powerful than anything any of the races can build themselves. I feel it is a game-breaker. Is there any way to bundle it under the 'random events' so that it can be turned off?

12 Replies 15,726 Views

Has anyone brought this up with the game developers? It seems to me that these ships should be part of the random events that can be turned off. Because it really can be game-breaking.

20 Replies 37,357 Views

A few hundered turns in. (not sure exactly, haven't been paying that close attention). Difficulty is 'easy', small galaxy. The Ai has two of the precursor rangers, and they smash up everything they come in conatct with.

20 Replies 37,357 Views

Every once in a while someone finds one of the precursor ships. And it totally throws the game's balance out of whack. They're way stronger than anything that can be build for much of the game. How do I turn this off?

20 Replies 37,357 Views