NorsemanViking

NorsemanViking

Joined Member # 2414715
7 Posts 369 Replies 567 Reputation

I don't agree tactical land combat will add to the game for the same reasons I am against tactical fleet battles. Have explained why in other threads, but the main reason is this less focus and importance of the strategy aspects of the game. What I'd rather like to see is more strategical decissions arround ground troops, like design and building of regiments and defence systems on the planets etc. I hope the main focus of GalCiv3 will still be on strategy, not tactics

28 Replies 63,015 Views

Hexes are superior in every way, except perhaps more work for Stardock with programming. :)

71 Replies 511,825 Views

Complications for MP is my last concern here, we could have an "always auto-resolve"-option. The game becoming a less grand strategy game and a very little challenging game with ttactical battles is my main concern. I explain in post 61. Those who thinks the main issue is multiplayer here, has misunderstood a few things. The point is that with tactical combat the game is at huge risk at becoming as hollow as all the other space strategy games doing that (not just r

411 Replies 1,951,790 Views

I don't think tactical combat will be an improvement. It will rather make the game worse. Why? - Takes game focus away from strategical gameplay. - Takes ressources away from the rest of the game. - AI will be alot easier to exploit, making the game less of the good old challenge. - Tactical combat is terrible for multiplayer games. All this for a feature that gets old pretty fast. I like tactical combat in fantasy games with ma

411 Replies 1,951,790 Views

[quote who="jimtanker" reply="36" id="3404627"] I'm going to be slamming my money down for the Founders Elite edition but I have one major question. Are you going to be able to have space battles like in SoaSE or is it going to be like GalCivII where you just sit there and watch them fight?[/quote] Hopefully the last one, so the focus of the game can be strategy, good shipdesign/fleet composition and an AI that is not easely exploited. Also most practica

133 Replies 804,544 Views

Oh my God, Frogboy! These news are so splendid, and finally with Multiplayer. This is going to be so grand. I look forward to the thousands after thousands of hours I will play this game for the years ahead of us. Thanks for prioritizing making GalCivIII now, good choice lads and ladettes at Stardock. Suddenly my interest of other upcoming Space Strategy games fell under the basement. NB! Need to buy Alpha access today when back from work. Yummy!

36 Replies 73,692 Views