abiessener

abiessener

Joined Member # 2334078
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Lead designer Paul Boyer and associate producer Raymond Bartos answered many of the questions you folks sent in last week . Tactical battles, minor races, and moddability were among the many hot topics, and our guys dropped some

68 Replies 258,031 Views

Hey everyone! Looking for a chance to pick mormegil's (lead designer Paul Boyer) brain about what we're doing with GC3, curious about the art direction, or wondering what the design philosophies behind some of the changes on tap for the third game? You have come to the right thread. I'm putting together what I hope will be the first of many community Q&A sessions with the Galactic Civilizations III team. Ask your questions in this thread, and I'll collect w

49 Replies 108,045 Views

(click the pic for a full-res, downloadable version) Humanity’s allies are bloodied but unbroken in the Galactic Civilizations III timeframe. The former leader of the Republic, Eleys Mue, died at the hands of the Drengin paving the way

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Lead designer Paul Boyer joined Brian and Jim over at spacegamejunkies.com to chat all kinds of Galactic Civilizations III design, goals, and philosophy. Learn all about how you go from icon designer to 4X space strategy lead in just ten years of hard work by <a href="http://www.spacegamejunki

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We've put together an interactive timeline of the Galactic Civilizations III universe. Follow along from our dimension's creation billions of years ago through the rise of humanity and hyperdrive, the Dread Lord wars, and the wrathful return of the Terran First Fleet that kicks off the story of Galactic Civilizations III. Check out the Galactic Civilizations III interactive timeline here.

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Stardock Entertainment VP Derek Paxton (Kael) has a lot to say about the business side of how games are made. Check out his latest interview if you're curious about the differences in the way Stardock works versus many other game studios.

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[quote who="Gaunathor" reply="3" id="3417093"] They have gained control most of the known galaxy You're missing an "of" between "control" and "most", if I'm not mistaken. [/quote] I have no idea of what you speak, good sir ;)

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The evil Drengin empire is in control of the known galaxy. Lacking nigh-invincible warrior-priests to do enforce its grim decrees, the Drengin use these powerful starships to maintain their hegemony. As the story of Galactic Civilizations III begins, the Drengin have seized control of the galaxy alongside their Yor allies . Treacherously holding their fleets back during the Drea

11 Replies 51,468 Views

Stardock Entertainment VP and Legendary Heroes designer Derek Paxton spoke to Rob Zacny at PCGamesN at length about how 64-bit strategy gaming takes the shackles off of modders and designers, among other things. “If I know that my game is going to support 32-bit, some people are going to play my game in 32-bit mode. I know that I can’t design more stuff in my world, no more can be accessed at once than what fits on a 32-bit amount of memory, which is abou

50 Replies 105,257 Views

We’ve opened up the doors to another section of the Galactic Civilizations III website: the Civilizations page in the Databanks. Curious where the Torians are at? Want to spot-check your knowledge of the wars that shaped the Drengin? Read up on them and the rest of the major players

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[quote who="Frogboy" reply="25" id="3413391"] Quoting Wintersong, reply 23 Nice, we will be able to use different colors for hulls and windows in the ship editor. What is a texure though? Think materials. In GalCiv II, you could change color but you couldn't change material (graphics technology wasn't there yet). Different substances interact with light in different ways. Heh, of course, in GalCiv II, we didn't even have self-sha

53 Replies 124,771 Views

[quote who="GalacticTaco" reply="1" id="3412441"] This stuff will all be archived there if we become founders at a later date, right? In other words, a day one Galciv 3 founder and the final day available Galciv 3 founder will get the same content. I'm only asking because some other founder's programs had staggered rewards depending on when a user became a founder.[/quote] We don't have any plans currently to remove content from the Repository.</

53 Replies 124,771 Views

Not to pull back the curtain too far or anything, but yeah -- we were always planning on a Reddit AMA. It'll just be a little while yet so we can make sure we're able to talk about more stuff.

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[quote who="Gaunathor" reply="17" id="3409828"] Quoting abiessener, reply 16Good eye. Fixed. Could you fix this too, please? "Because the Yor are in a constantly upgrading themselves, we wanted to show some of their tech in between the large triangular shapes."[/quote] Man we should hire someone with some experience as an editor or something around here. (Thanks, fixed.)

86 Replies 348,698 Views

[quote who="EvilMonk3y" reply="9" id="3409457"]Also "The Yor are a racer of aggressive sociopathic machines." I assume that is a mistake and there is not going to be a future F1 minigame? [/quote] Good eye. Fixed.

86 Replies 348,698 Views

Meet the Yor, though the sociopathic murderbots don’t much care to meet with meat. Our sentient race of homicidal machines are sitting pretty in the Galactic Civilizations III timeframe. The clever Drengin plot to hold back during the Dread Lord war and crush their enemies’ exhausted militaries afterward appealed to the Yor’s calculated self-interest. The robotic Yor fleets joined the Drengin in smashing the Terran and Arcean empires and their allies, and now hold jo

86 Replies 348,698 Views

I'm the mean guy who won't let mormegil tell you everything, it's totally my fault :( Putting together a journal post that I hope you guys will like though, so that's something! Hopefully that should go up tomorrow.

69 Replies 220,551 Views