Cikomyr

Cikomyr

Joined Member # 2129601
9 Posts 107 Replies 21,060 Reputation

Well, there was, actually, a place that definetly looked WEIRD. Smashed between the Drengin and the Arcaean borders, there was around 4-5 parsec in a line that I owned, but the borders.. oh my, it looked like a fallen rope! all twisted and chaotic.

9 Replies 5,091 Views

In my income screen, I see 4 kind of income: - Taxe - Trade - Tourism - Tribute Now, I understand the 3 first ( have been explained. While I needed the hint-screen to help me understand tourism), where does "tribute" comes from? I haven't bullied any small friend neighbour - yet -.

2 Replies 3,039 Views

What I would *REALLY* love, is a scenario editor program. Not just painting a map, starting locations and some rules about the game. But drawing a map that would include the PQ of every planets, who already colonized them, what buildings are on them, the technological progression of any races you put in the scenario, the NAME/PICTURE of the minor/major races you put into the scenario. Already-built starbases and starships. Objectives, etc... A.k.a.: a map that you could bel

1 Replies 1,716 Views

There is one way to make the "cargo-combat" ship efficient. Equip them with a lot of Psionic Beam. These are baby-killers. The downsize is, off course, the price . And you kinda risk a lot of BC on a 1hp-hull.. But with 1-shot kills, who cares?

8 Replies 6,027 Views

There should be another implimentation of a ship's experience points: initiative. Who gets the first shot I do like the idea that the attackers get a huge bonus on the initiative roll, but if a Huge ship who just got out of shipyard tries to attack a corvette lvl 15, the corvette should have at least a chance to attack first. Experience comes there too, no?

0 Replies 1,206 Views

No, I never loaded the game for the duration of the cultural war.. And for the white border, it happened often for me. Instead of the regular blue/yellow (or red/blue, or anything) border clash, the two colors meld together and becomes white... Is it something special? (and yhea, maybe an influence event they had.. lol)

9 Replies 5,091 Views

I just played a though influence war with the Arcaean. (BTW, what does mean the WHITE borders?), and even thou I built a LOT (4)of maxed influence starbase near their border, they just seemed un-assimilable. Their influence graph showed that they had a HUGE peak (almost vertical) But, suddenly, their influenced dropped about for half of its past value, and I got about 1/3 of their empire in my cultural sphere, and about half of them on the border or revolution... what happe

9 Replies 5,091 Views

I usually play in the 2 largest maps available, and so far, the AI never create any "fast" ship (which IS absolutly a must in these big maps). Nearly on, my frigates and figther can run a 9 pc/week, while the Computer build ships with a lousy 3 pc/week. It gives me a too big of an advantage to be fair, will this situation be resolved?

8 Replies 6,580 Views

I just played a game, and I quickly got into war with both the Altarians and the Torians. When I begun to beat the pulp out of the greenish, they surrendered to... The DRENGINS! Wow, I mean, didn'T they had ennough of the 10 000 years of occupation? I would have though that the Torians would surrender to a lot of people, but never to the Drengin!

16 Replies 8,749 Views

I don't like the idea of implimenting Tactical combat... at least, not yet. (M. Frogstar already told why, and I agree 100%), however.. A complimentary to the Tranporter module, let's say, a "boarding party module", would be a neat trick. But only could board stations, and only when they are reduced at 10% of their hit points and there is still one attacking ship standing (you could not board an armed station if you cannot beat it). You could put a garnison on strategic starbases, an

23 Replies 26,177 Views

When you build an economical starbase to boost your production, does it also boost the $ needed? When you build on an manufacturing bonus tile, does the bonus also rise the $ needed?

0 Replies 1,345 Views

Maybe I will need to upgrade my building anyways, but at least, on the way, I will get something out of the old stuff I build. A basic research upgraded into a research academy will still produce 5(?) research point along the way, while a built-from-scratch academy will produce 0 for.. what? 10-20 turns?

17 Replies 10,698 Views

There is one thing that frustrates me quite. I wonder why, when I have developped Research Academies (or any other advanced building) am I forced to build only those? If a minor colony I wanted it to focus on research, I don't have the factory capacity to build ONE Research Academy before 20 turns! While that, if I could simply build Basic research facility, all my tiles would have their, then I would progressivly upgrade the planet... The same for every other kind of building. When I

17 Replies 10,698 Views

I would like to have the opportunity to combine the "auto-explore" with "auto-search" command for the survey vessels. That way, they would simply go where no man has gone before, but stopping and doing some research on the way (sounds familiar?)

18 Replies 15,574 Views

Ok. I wanna know: is ''Influence'' the same thing than Cultural power? Does a high influence (with Embassies or influence starbase) make other world swing into your camp? Does the influence starbase boost your influence in only planets within its range, or if I boost the influence of my core worlds, there will be a chain reaction (like there was in GalCiv1?) helping to expand all my borders? And when I buy ''influence'' to other civs, does t

2 Replies 2,310 Views

And the worse is, the more I use the designer, the more my ships look cool... NOOO! HAVE... TO... STUDY... FOR... COLLEGE...! (Is it normal that at my first game (beginner) I wiped out 5 computer player with extreme ease?)

11 Replies 7,931 Views