Martok

Martok

Joined Last seen Member # 203372
15 Posts 345 Replies 23,016 Reputation

[quote who="ice27828" reply="46" id="2430564"]If it is real time it oculd possibly compete for my attention. And possibly moddable[/quote] The combat is in real-time, the empire management is turn-based. Think Total War, but set in space (which is not surprising, given Bob Smith worked on the first four TW games).

60 Replies 144,147 Views

[quote who="Szadowsz" reply="3" id="2417876"]I tried to apply the patches from them directly and all it did was make the game crash [/quote] I know it's a stupid question, but did you make sure to install the patches in order? I've heard they can cause problems if you don't.

6 Replies 36,425 Views

[quote who="Climber" reply="2" id="2417686"]Oh well, what can I do to get the Beta?[/quote] People who pre-purchase Elemental get to play the beta as well. If you buy the game now, I'm guessing you would probably have access to Beta 1C (which I can only guess won't be out for a few weeks yet at this point).

14 Replies 38,025 Views

[quote who="derenek" reply="7" id="2406307"]it looks like imperium galactica. With about the same game system and premise and the graphics arent that much better. Is it entirely turn based? Or is it rts like homeworld and sins in the space battles?[/quote] Both. The campaign (colony management, diplomacy, research, etc.) is turn-based, while the combat is in real-time. Think "Total War in space".

12 Replies 44,954 Views

[quote who="Anguille" reply="25" id="2388109"]The game is not a threat to Sins but to my wallet! I am looking forward to this game a lot. I just hope they include some kind of diplomatic win which is what i prefer in MOO 1 & 2. Unfortunately there's no forum yet. Cheers PS: cheers Martok [/quote] Cheers, Anguille . Good to see you popping your head in here again. [e digicons]B)[/e]

60 Replies 144,147 Views

*sniff sniff* Something smells rather spammish.... [quote who="cleflar" reply="1" id="2382685"]Don't you mean, "The Federation will no longer *WANE*" (rather than *wean*)? When something is 'weaned' it is giving up something that it is accustomed to, clasically applied to the time when an infant no longer nurses from mother and instead takes more solid food. Wane, as in 'the Moon wanes' means to diminish, which I think from the context is wh

3 Replies 446 Views

[quote who="DraekAlmasy" reply="21" id="2380293"]I'll second the recommendations for the Total War series: they're turn-based strategy, but with a *very* deep real-time tactical model at least in the first two games (Shogun and Medieval) . but from Rome onwards they're not worth playing.[/quote] There. Fixed it for you. [e digicons];)[/e] &n

47 Replies 124,899 Views

[quote who="GJDriessen" reply="11" id="2379156"]looks very promising and I'll keep following the development. I hope the AI will be good and that the space combat is not too much clicking. May the best fleet win and not the best mouse clicking admirals. [/quote] Well in the game's list of features, it's mentioned that the AI is being worked on by an expert in the field. Also, apparently it's been built into the game from the very beginning, which means that it can be updated to

60 Replies 144,147 Views

[quote who="SnallTrippin" reply="29" id="2373233"]Are you sure they didn't attack you because you had a place they needed, etc? Or had a lot of trade spots? Or were generally too powerful?[/quote] I can give you a definite "no" to your first two questions, and a qualified "no" to the third: In most campaigns, I hadn't yet gotten anywhere near the point of being big/powerful enough where all the other factions would gang up on me. And even in the 2-3 campaigns where I

64 Replies 153,310 Views

[quote who="SnallTrippin" reply="25" id="2371509"]I must just get extremly lucky in my E:TW games.[/quote] If generally speaking, you're *not* having the problems (diplomacy-wise) I described in my previous post, then yes you are lucky. And if you have in fact been lucky in that regard, then I envy you....seriously. I've probably fired up around a dozen campaigns since the 1.2 patch, but they always end up being an exercise in frustration -- one can only take so mu

64 Replies 153,310 Views

Some very cool stuff there! I was particularly impressed in the first video when Brad was emphasizing that they were demoing the game on only a small map, and that large maps will be 10 times that size. I can't wait to play epic-sized campaigns on them! I also loved Brad at the end of the second video where he's joking about the copy protection Elemental is going to include. Blood samples indeed.... [e digicons]:P[/e]

6 Replies 17,768 Views

[quote who="Pnakotus" reply="18" id="2370589"]No, I haven't played Empire (I got tired of buying broken CA games some time ago) but I have heard that the diplomacy is much improved.[/quote] Where the hell did you hear that nonsense?? Whoever told you that was either lying, or utterly deluded. The diplomacy in ETW is more broken than ever, especially since the last couple patches (1.2 and 1.3). It's gotten so bad, that players are now calling it the "Black Knight" AI (after

64 Replies 153,310 Views

For strategic (empire-level) AI: Galactic Civilizations 2 wins that prize hands-down, especially with both expansion packs. The computer-controlled races are pretty damned good -- sometimes, almost frighteningly so -- at reacting to the other races' plans and exploiting weaknesses (including my own). Honorable mentions: Sword of the Stars (Complete Edition) and Gary Grigsby's War Between the Stat

64 Replies 153,310 Views

[quote who="Annatar11" reply="21" id="2367313"]I don't get what all the Nemesis hate is about. It was miles upon miles better than Insurrection, which was an absolute snoozefest.[/quote] Insurrection was certainly no home run, but it looks like an Oscar-winner compared to its craptastic successor. The writing & directing for Nemesis was absolutely atrocious, and had plot holes you could fly an entire armada of starships thr

27 Replies 116,670 Views

Another fine idea, Demiansky . Whether or not Stardock will actually be able to add it to the game is of course a big question mark, but I would love to see something like this make it in.

65 Replies 155,815 Views

Aside from Elemental and possibly Sins Diplomacy, the only game there that really interests me is Star Trek Online. For all that I remain opposed to MMORPG's (for various reasons), I remain intrigued by STO in spite of myself. [quote who="StAcK3D_ActR" reply="15" id="2366190"] or is that star treks nemesis?[/quote] Gah!! You named the Movie That Must Not Be Named! Now you shall be cursed forever!

27 Replies 116,670 Views

[quote who="Demiansky" reply="5" id="2359334"]In a game with primarily AI, though, you could even add a penalty that involves hurting your diplomatic relationship with opponents other than the one that you've turned away. Should you refuse a deal with a lot of political capital stacked behind even sovereigns whom you do not deal with regularly would eye you with caution before getting too close (after all, who wants to be friends with someone who

19 Replies 15,243 Views

[quote who="the_hunger" reply="143" id="2359373"]Neverwinter Nights 1 & 2: worst single-player RPG campaigns ever. Buggy too.[/quote] Really? Not that I would know about NWN2 (as I've not played it), but I rather enjoyed NWN1. The campaign was admittedly somewhat bland, but otherwise I thought it was a decent RPG. [quote who="the_hunger" reply="143" id="2359373"]GalCiv: a poor remake of Master of Orion[/quote] Heh. You might want

209 Replies 562,898 Views