The Sisko don't think cheating caused it, I am well over 100 designs and my favorite to play is to give all the civs every tech and 1000000 credit. I've never lost a ship except the few alpha 3 broke. Oh and it makes for an interesting game too.
Edladner
you can get a tons of ships by at the last planet offer them a peace treaty for bunch of those piled up ships
f3l1xd4c4t if you need portraits and logos for warhammer, I have tons I'd share with you.
Thecw ok, I would not design ships myself that require those kind of events to transpire to activate them. I know what I need to build to get my ships released as I need them. That would be too iffy to count on.
erischild ouch, feel for ya, no saved games or anything to get it from?
twilight024 all the way out on the sensor branch
yes it is in the tech tree
GenericCloakingSystems_ShortDec Allows construction of cloaking systems,and cloak detectors. GenericCloakingSystems_Dec We've developed a system capable of concealing essentially all the radiation
it says disabled for beta under tech tree
trumpeter87 insults????? I like it, looks like a y wing and b wing had a little fling.
I traced the events and techs, not sure but it may just reduce the other civ detection of you at longer ranges. "We've developed a system capable of concealing essentially all the radiation emitted from appropriately equipped vessels, as well as defeating most conventional forms of long range sensor scans. They're not completely undetectable however, and we've also developed specialized sensor systems capable of tracking them down. Let's just hope our en
Supercar12345 for (2) in the time till the fix, select the object, hit the ~ key, type destroy and hit enter, hit escape key to exit.
What kind of event, I just searched the xml files and did not find one.
I thought I heard the same as it presented major problems for the AI, but this was very early in the alpha. They may have solved the issues.
The devs said it shouldn't be happening so I posted proof. I have a really good game going but the AI has a huge advantage over me, no arthritis. The last stream was terrible at hanging. At one point I heard them say no to auto attack, I tried to clarify what I was asking but never heard anymore on it.
I beg to differ, I use it all the time. Option 6 for your ships. It was also the info screen.
I think they said in the stream that this should not be happening, there no way to attack this with out getting cramps in your hand. 333 ships in a single stack and very few in a fleet. Please give us an auto attack under commands like survey, explore. It was a great feature in GC2, I can't believe you are not including it in gc3. <img src="http://i1281.photobucket.com/albums/a509/edladner1/GC3%20posted/PS100666_zps799bfc5b.png" alt="" width="1024"
I've had that happen to exported parts but never a ship. Do you have a saved game from when you designed the ship?
they seem to have 10 or so of these in their fleet. That captain gonna feel mighty bad when he faces the Altarians in a few turns and finds out he forgot to order guns with his fries.
The drengin fortress has only 6 engines and nothing else, no weapons or defenses
Skukkuk ahh snuck one in while I was typing, I love space ships, It is just so much fun looking at everyone else's designs. I vote COOL.
trumpeter87 I really like this one, has a nice raptor quality to it DARCA1213 greedy for victims? It does look deadly. <a id="ctl00_ctl00__Content__Content__RepeaterReplies_ctl0
I was watching krynn an ally being culture flipped by the altarians also an ally. I wanted to buy most of the krynn's fleets before their last planet falls. Their capital fell and I noticed 20 or so turns later that they had no capital. In GC2 the always chose a new one, is this intentional now or a bug?
Thecw cool ship, love how the bands on the body look.
I submitted the same views I posted here, except for the salvage ship which I added a video (posted link here also) because of the animation.