Post Title Author Replies Last Reply Info
Flavortext include support & sound trigger
5 Replies
starbases
2 Replies
more zoom or
0 Replies
Realistic Technology aquisition..using custom races.
0 Replies
Dump the UP, give us factions instead!
8 Replies
Ship Combat "AI" Ranges and Combat
0 Replies
Carrier fighters
2 Replies
What happened to the Altarians
9 Replies
need more deplomatic options
0 Replies
"Patrol" command critical to late-game war macro-management
3 Replies
Leasing shipyards to allies
5 Replies
Elerium Beam?
7 Replies
Replace research trades with a 'tech license' system
25 Replies
Trait Maker and a new list/tab to make civs more special in a flexible way
2 Replies
intruducing limit system for race strategy development (as an idea)
5 Replies
Paid /Free DLC
7 Replies
Future Spy system ideas
0 Replies
The ability to say no to gifts.
5 Replies
Approval History
2 Replies
Despite reserach victory being turned off, there is still the diplomatic penalty - should this not apply if research victory is off?
2 Replies
"Lost" manufacturing points and research points
7 Replies
Get Report
0 Replies
rally point request constructor
0 Replies
Constructors - still to micro intensive?
0 Replies
Age of Organics
0 Replies
Incomming Msg
0 Replies
Economy please
3 Replies
Please....please.....please stop coding aggressive colonization behavior without incorporating consequences
46 Replies
Combat/Battles
27 Replies
So you want to be a pirate
0 Replies
Role-playing
2 Replies
Battle animations for planetary invasions
3 Replies
A few things I'd like to see
4 Replies
The core of galciv3 is currently customization options.
4 Replies
Future DLC Idea
3 Replies
Trade Types Idea
0 Replies
Map Editor
5 Replies
Biological ships
1 Replies
Planet Screen UI Improvements
6 Replies
neutral zone
1 Replies
Diplomacy idea regarding Surrenders
12 Replies
Updating Shipyards
3 Replies
Influence should build Idealogy points
18 Replies
Annotations for Hexes.
6 Replies
Different faction starting levels
0 Replies
Split Factions
0 Replies
New languages ​​for the game!
2 Replies
Add option to have ship schematics that only last one game
4 Replies
display total multiple ship upgrade costs?
1 Replies
1 improvement/ship/tech per turn is a bottleneck on typical production levels
13 Replies
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