Hi guys,
I have been recently playing a lot of board games. And been asking myself the question: what makes a good game (for me)?
A good game is a game that you can play often and still discover new things.
It comes from 2 things, either it is a complex game or it has a lot of interactivity between players.
If the game is complex, you'll need more than one game to understand entirely, or find all the combo/strategies/tactics.
But interactivity makes each single time you play unique.
On computer my two favorites games are Civ IV and Europa Universalis IV. On both i've played hundreds of hours.
Why don't i play civ IV anymore? Because each new game looks like an old one. No situation are new anymore.But i needed hundreds of hours to go through the whole complexity.
Europa Universalis is even better for me because its complexity is higher than CIV IV and - more important - interactivity is just amazing. Hundreds of IA with dozens of diplomatic actions. This makes each single game a unique story-telling experience.
To come back to Gal Civ III, what we need is complexity and interactivity.
Complexity, i think this is ok. But on the interactivity side, until now we haven't seen anything (because not yet released)
What could be a good idea, is to
- allow people to do many different diplomatic actions
- create complex relationship between players (not just allies/enemies/neutral).
What do you think?