Burba22

Burba22

Joined Member # 789677
1 Posts 2 Replies 336 Reputation

[quote who="Frogboy" reply="8" id="3456086"] I will have final editorial say on star names. So "SmellyFart453" isn't likely to make the cut. [/quote] What might be nice is a option for those that don't want unique star names to turn off 'star names' in the gameplay tab. Not me, I'm up for anything.

55 Replies 262,943 Views

I think if you wanted to do 100+ civs in a super large galaxy than it would be cool if you were to start off on your planet with just maybe managing the land and people, than 'evolve' into space in a couple turns. Be limited to just your solar system for like a handful of turns(enough to build a colony and survey ship), than 'evolve' into being able to go to other solar systems like the game is currently with the tech tree at 'expansion.' Maybe use the other two tech l

66 Replies 193,884 Views

Just a thought, but I think it would be nice if black holes had a AOE effect of -50% to movement and if you get close enough (event horizon) you'll ship will be destroyed unless you have the engine tech to pass through the area unhindered.

0 Replies 186 Views