That splinters in to way too many directions. I have not been able to confirm a working solution and I'm tired of huge hulls with one guy popping out of a hatch with a hand gun as being acceptable. Eh, if someone eventually drops a helpful basic set of directions I'll give it a go though Epic keeps dropping free games and I'd rather try something new with potential than hatch-popping gun man for the rest of eternity.
jabcreations
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I decided to try my hand at some basic mods by increasing the global values for ship hull mass and logistics to make things a bit less restrictive. I found a post about editing this game file: C:\Steam\steamapps\common\Galactic Civilizations III\data\Game\ShipHullStatDefs.xml Then that should result in making a copy of the file here: D:\My Documents\Documents\My Games\GalCiv3\Mods\Game\ShipHullStatDefs.xml or here: D:\My Documents\Documents\My Games\GC3
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