thammondwis

thammondwis

Joined Member # 6958102
1 Posts 8 Replies 503 Reputation

After culture flipping a planet, is there any way to get the opponents ships to leave the planet hex without going to war? I have flipped 2 planets now and both cases the opponent's ships that were in defending the planet still remain in the same hex as the planet. If I try to move my own ships onto the planet, I get a message if I want to go to war. I tired the diplomacy option requesting my opponent leave my controlled space, but that request was ignored.

36 Replies 81,998 Views

Nest question is about ship movement. I have on occasion noticed ships not being able to move their full movement allowance. I know asteroids, gas clouds, and nebula reduce movement, but I have experienced it when moving through empty space. Is there any other reason a ship would not be able to use all its movement in a turn?

36 Replies 81,998 Views

Thanks Horemvore, but your reply still has me confused. The numbers you posted are different than what I posted from the wiki. Did I get the info incorrectly from the wiki, or is the wiki incorrect/outdated? I also did not follow your explanation. Could you or someone break it down further? I take it you came up with 7% for factory next to factory by adding Effect plus Level Effect (2.5% + 1% = 3.5%) for each factory and then adding each Factory (3.

36 Replies 81,998 Views

I signed a peace treaty with the Drengin, so I won't be attempting to invade for a while. I'm now trying to understand colony improvements. Specifically affects and adjacency bonus. On the wiki there are 3 columns for each improvement; affects, level affects, and neighbor bonuses. Not sure what the difference is between affects and level affects? Is the level affects multiplied per level of the improvement? For example a Basic Factory is listed as

36 Replies 81,998 Views

OK so I recently researched Planetary Invasion and made a Transport ship. Now it's asking how many Legions to load on it. I have no idea how many I should load? I may be a bit premature building one now that I think about it, as I suspect my ships (quatity and quality) are probably not enough to take on the ships in orbit on the planet I 'm thinking of invading. So a few more questions. Can you load and unload legions from transports, or are they stuck on it on

36 Replies 81,998 Views

Ok thanks for the help. Next question that I'm wondering about is where and when to use an influence starbase? Can you take over an opponents planet and/or starbase with influence. Is it good to use an influence starbase to fend off who is influencing you? If you are using a influence starbase, is there a tactical advantage by putting it in a specific location or is anywhere in the general vicinity just as good. An example in my current game is my opp

36 Replies 81,998 Views

I recently purchased GC3 and looking for help/advice getting to learn it. I purchased the GC3 Crusade and it came with a Mega Event and Crusade expansion pack DLC. So I have a few general questions about learning and a few specific questions that came up while playing an initial game. The general questions is, can anyone recommend a good guide to learning GC3? I've searched and read/viewed some already, but finding a guide applicable to the version I have and a goo

36 Replies 81,998 Views