Awesome! I had tried searching for the issue before I posted, but I somehow didn't find those patch notes. Thanks for the link!
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Awesome! I had tried searching for the issue before I posted, but I somehow didn't find those patch notes. Thanks for the link!
I just started playing this game a few days ago, but imagine my surprise when I built my first consulate building, and my income per turn jumped from less than 10bc to over 4000bc. Apparently, the adjacency bonuses for the consulate are +1 influence and...+200% Tourism?! I've confirmed that this is still a problem today, with a game that I started after the most recent patch (I could tell there were changes to the tech tree.) I have to assume that the bonus is supposed to