I would like to see more focus on "balanced" conquest and diplomacy. In Games like Europa Universalis or Crusader Kings you can choose war goals and in the aftermath claim a price for your victory. That would help to prevent whole civilizations from being extinguished. I always found it a bit cheesy to weaken all my enemys by taking them planet by planet (the whole game). They never give up so i will be forced to conquer them in the end. On the other hand they will never rise to power
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