Also, any chance implementing destroying cities? I have all these excess cities I am burdened with now as I try to switch to a wide build
wasmguy
Well I have been giving the beta a crack and am quite disappointed with the way farming works now. With the pop cap and and VERY limited farming you can do, a tall build is all but a dead strategy. My first game I went malevolent/wide and was happy enough, but currently I am trying benevolent/tall and hit a roadblock 60 turns in with 3 planets maxing out on just 25 pop. I can work around the farming restrictions but the pop cap is just cruel. On a little side note, been
Love the game. Love the debate. Love the fact civ3 is still is receiving a great amount of the devs attention. The opening cinematic will ever get old for me. I won't quote but so much said so far. I struggle to remember who said what and where, if I had the same idea or just taken it on board as something I believe is worthwhile looking at. The are a two major issues that many have identified that I wish to further discuss and explore. One main issue is