So, cant beat em join em? Thats just stupid. Then you and the person who said those things should both get blocked from playing ranked.
SarahAustin
If the AI wouldnt be cheating it would lose even harder than it already does. Players > AI. Because AI: Programmed and therefore limited on what it can do. Players: Can adapt to any changing situation and think far ahead. Has been like this in literally every game vs AI. If anything, youre cheating because youre not programmed.
[quote who="Horrux" reply="86" id="3685669"] It's really easy making tons of money making games. You just have to leave the beancounters out of it, and have the game made with passion, not accounting skills. Just ask CD Projekt Red if they're profitable... They won't even hear the question. You know why? They can't hear ANYTHING under that mountain of cash. [/quote] CDPR made the Witcher 3, a wildly popular game in a sat
[quote who="BIF" reply="84" id="3685642"] Quoting Frogboy, reply 74 Step #1: Increase our budget by 8X to be in line with a typical Civ game. Step #2: ??? Step #3: Profit [e digicons];)[/e] There is so much ahead for GalCiv III and since the Civ IV and Civ V teams now work with
[quote who="BIF" reply="1" id="3685588"] I agree. This is doable and desired, especially with today's high resolution monitors. [/quote] It was even in the base game, so again something that seemed to have changed from base game to Crusade. I hope they change it back.
[quote who="lyssailcor" reply="11" id="3685559"] Quoting SarahAustin, reply 10 Quoting Frogboy, reply 9 I don't like aut
[quote who="Frogboy" reply="9" id="3685531"] I don't like auto repeat. That's why I removed them from Crusade. [/quote] Its just QoL tho. Why make players go to each planet and press the button for the same task over and over every few turns? Auto repeat would just save time. Thx for great game tho.
[quote who="Smithy6482" reply="4" id="3685517"] This sounds like a cool idea but could get rather complex if a planet changes hands multiple times. I could also see an abuse potential if your little buddy civ is getting beat up. You give them planet back for points, then let the big bad civ take it again. You take it back, give it to your buddy for more points, etc. Tough to abuse on a large map, but could be easy to do on a small. Would still like to se
Oh, this sounds awesome! I did this in Civ 6 with the suzerain states i was buddies with. Liked the feature a lot. Please add, Stardock!
[quote who="Smithy6482" reply="4" id="3685431"] Well, I can understand why. It's just some projects should never repeat (garrison, the shipyard citizen one) while others you'll almost always want to repeat (wealth/research/population). [/quote] I hope we can auto repeat those again soon. It was so good to just set all planets to wealth. That also lets me know that a planet is done with whatever i wanted it to do and does something useful while im busy on
I couldnt find an option for this in the game, so i ask here for this to be added. If i zoom above planet visibility range aka the point where they turn into white dots on the map, the hex disappears. This was better without Crusade. Please show the Hex at further zoom outs.
I love creating stuff myself and the tech tree is one more thing i wish there was an editor for. We can make maps, ships and even civs, but no tech tree? Please add this option. Freely adding and removing techs as i see fit would be wonderful and let people create tech trees that might even he robot/organic hybrids and open a whole new world!
[quote who="Larsenex" reply="7" id="3684855"] I think this thread is kinda funny. For YEARS folks have been asking for a mini invasion game and here is a thread calling for its removal. [/quote] People complain about everything these days but did you think for a second those who asked for it are not the same who ask for its removal?
Im not a big fan of the Civ games, played a bit of Beyond Earth and Civ 6, was ok but nothing too interesting. GalCiv3 is a lot better.
[quote who="Seafireliv" reply="1" id="3681067"] Well all Civ games don`t have anything like the customisability of GalCiv 3. Also the recent Civ games especially Civ6 suffer from rampant sjw/feminist political correctness which is beginning to destroy good games; GalCiv 3 is beginning to suffer a bit from that too. Hopefully they can steer away from that. Again a lot of this is alleviated by the the sheer customisation options of GalCiv3. All Civ 5 and 6 have going
Pretty please! I loved the first one. I need some new rts game!
1. General 2. +5% to resistance at government or +30% to defense on planet 3. Permanent 4. 10 promethium 500 credits 1 Thulium 5. Elite General