[quote who="PalaceGuardian" reply="1" id="3716888"] No idea for you major slowdown, but on the black hole issue adjust the slider for black hole graphics in the options menu down to zero and you wont see it again. [/quote] Funny thing is when I did that (lowered graphics down to zero), is when the black hole issue really became a problem. I recently restored it to full graphic strength (low, lol) and it eased a bit. I was told by Patrick many ages ago it has t
dappermandan
Can you confirm, @Derek Paxton, if the very noticeable slowdown of AI processing turns has been addressed? Its... disruptive
Besides the sometimes mentioned black hole issue (game freezes for 1-6 sec when cursor hovers or moves over a black hole), I am now experiencing a major, and I mean like 20-30x, slowdown of game processing AI players turns' since 3.0... Any clue what might have caused this? Its testing my patience, and seems to only start up 4-5 turns into each and EVERY game, lasting to the end. Best!
@admiralWillyWilber Yes, but unfortunately with no stores or countries accepting credits at this time, they're basically worthless. They are pretty tho.
This is gonna be awesome... Also today's my birthday, so I'll consider this and the 1000 credits that came in the mail from Stardock my birthday gifts ;)
hawkeyebf1, I echo my fellow forum posters in suggesting you up the ante in terms of AI brilliance... maybe you are in need of a bigger map/more opponents for the map you're in. Nothing like a genius free on for all in a smallish map with lots of civs to make the bloodbath early and often :)
I, for one, welcome our new overlords... (please, stop hurting me....) and look forward (oh god, did you just sell my spleen as a resource on the new marketplace?!?) to using the new features...
Dark Helmet Reference! Dark Helmet Reference! Dark Helmet Reference! Rework to various colonization events to give the evil choice more goodies because evil will always triumph because good is dumb.
[quote who="pshaw" reply="81" id="3689214"] Quoting pshaw, reply 80 Quoting dappermandan, reply 78 Updated Update: nope,
Updated Update: nope, colony ships are back at 24 credits/turn maintenance... wut is this?!
Errr... I'm noticing my ships cost 24 credits maintenance per turn.... EACH! Is that intended? Edit: Update was downloaded, then I ran verify game files prog... Seems things are right now.
@Avatar137 try using ccleaner to wipe the registry and everything else that the game has left behind even after uninstalling... something similar happened to me once with Civ5
Can someone take a look at Krynniac Temple improvement? I'm guessing the .1 base culture per turn is supposed to be 10% (*base) or 1.0 (fixed)? But .1 culture?
I'm having a starting population on homeworld of 10 billion, but with a pop cap of 5 billion... is this intended?
I'm still having blackhole-lag. Please fix someday :(
Please fix the oft-mentioned (mostly by graphics/black holes issues soon? :(
Thanks pshaw! Nice steady progress on the game is much appreciated.
Can someone look into how work camps are the same as forced work camps, but with a higher build cost?