CoffeemanDK

CoffeemanDK

Joined Member # 6769497
0 Posts 6 Replies 18 Reputation

Hello, Some additional info about the crashes. Today the savegames started getting corrupted when the game autosave kicked in. After that all the saves were corrupted but nothing happened in the game itself at once but only hrs. later when the game got extremely lagging before I gave up when the memory seemed to have gotten exhausted. I have uploaded the latest savegames (Gal Civ III - Saves II) also if you want to have a peek at them along with some screenshots

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Hello, I don't have any mods installed, never had. prefs.ini and RebuildData.ini ihas been uploaded to the dropbox showing which game build and DLC's is installed. I did successfully load several savegames after another to get closer to resume the game at a point where the savegames started to get corrupted and to figure which savegames are corrupted. Besides the corruption of the savegames I find the game engine remarkable sturdy. I can TAB in and out of the game

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The file has been uploaded to the root folder in the dropbox just a few minutes after the game crashed again "Out Of Memory" while saving the game... [e digicons]:'([/e] Screenshot added of error message also... But I guess out of memory is out of memory.

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Hello, Here's a link to my dropbox : https://www.dropbox.com/sh/kqvus33dj1mdp5c/AADsQq_GARZhK1kIio-KXhCma?dl=0 There is several saves (both working and non-working) along with my system settings and several screenshots of the system resource usage. From what I can see it seems somehow when the savegames got corrupted the filesize shrinked considerably afterwards but I was still able

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Thanks for your tips but unfortunately it makes absolutely no difference. Tried to set my vitual memory (pagefile) fixed to 48GB, ui was set to small in graphics in the game and windows power saving options to performance. Next to that I tried to change the game (Gal Civ III - Mercenaries) version to opt_in_update (2.7), validated files and I tried lowering display resolution but the result is the same. The game makes a CTD after the loading screen has been on a co

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Very frustrating yes... I have basically the same issue. As soon as you get far in your game everything slows down and eventually I cannot make any savegames nor load any. This memory-leak has been present since they created the game so why don't the developers put an effort into fixing it ? I have an Intel I7 @ 3,6 Ghz, plenty of diskspace and 32GB of memory in my rig so that should easily match any requirements. My drivers are updated on a regular basis and I have not

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