Thanks for the reply. I'm pretty sure the AI races were set to Genius. I'll doublecheck. At the end of an Alliance victory I was cruising through Allied territory scooping up capsules and even the odd artifact. Also, my allies had about 2-3 relics with starbases each, with plenty of unclaimed relics nearby. The only thing holding me back was the new Admin feature, which is a good feature in my opinion. Cheers, Capt. B
CaptBeefheart
It sounds like you had a one-off situation. I'd fire up a new game. It's good to be diplomatic in your race traits and also to build embassies and diplomatic modules on starbases, as well as researching diplo techs. That usually keeps all potential enemies except maybe the Drengin or other baddies at bay. Cheers, Capt. Beefheart
Gents (and Ladies?), Apologies if this has been addressed. I don't go to the forum too often. I come back to this game on occasion after updates to check it out, and one thing that still disappoints me is that AI races build very few relic starbases and they don't seem to touch anomalies (at least they leave a lot lying around). This hasn't changed in 2.0 on an insane map and genius difficulty with eight other races.
Thanks, androshalforc. Cheers, CB
Thanks for the reply, Exelsis. Thinking about it some more, maybe if you are trading with someone they will take into account mutual trade routes before calling you an "easy target" and declaring war? That would be my guess. Your ZOC answer makes a lot of sense. Cheers, CB
I'm trying to figure out the precise meaning of: Diplomacy Statistic bonus increased from 2 to 3 [what is the "Diplomacy Statistic" used for?] Conquest Victory Goal is not active until after turn and the player has a reasonable military [Is there a turn number missing?] Easy target modifier now takes trade routes into effect and reduces the impact accordingly if the player is trading with them [What is this
I've fallen into a rut where it seems all I have to do is research Diplomacy and the game eventually falls in the bag at the highest difficulty level. Are there any good mods which affect gameplay (not worried about planets, ships, etc.)