I don't think anyone has created a tutorial on how to 3D print your Galactic Civ design, so I'll go over the basics of how it's done. Step One: Design Your Ship Galactic Civilizations ship designer is one of the fastest ways I know to output a good looking 3D design in a matter of minutes. If you're decent at Blender (free modeling software), you can import your model to clean up some of the rough edges, but this tutorial won't include that. Okay, you no
Sirthrax
I would love to see the continued level of customization offered by Galactic Civ 3. Ship and civilization design has given it high replay value in my opinion. Improved combat mechanics would be great! One of the biggest problems with Galactic Civ 3 is that in the late game everything devolves into a carrier battle at the end. Hopefully this gets balanced, but it makes for some pretty bland battles that follow the same formula. I'd like to see multiple strategie
http://steamcommunity.com/sharedfiles/filedetails/?id=1318575803
https://www.dropbox.com/s/na8nzoaeefgkj6g/Federation%20War.GC3Crusade?dl=0 Here is a link. I don't think they got a mega event. It seem to happen when I use the factions I have created.
Here's a screenshot. I'm pretty far into this game, but the balance of power hasn't changed from the beginning.
I have also had this happen with default factions like the Drengin.
Starting off, I'm new to this game and have loved almost every detail of it, except one problem I've come across a couple of times now. At the beginning of the game one of the first civilizations I meet will have an insurmountable head start. This has happened with the several of the normal factions and one of the customized one. The faction will start with a lot planets, and huge fleets in the first few turns. All of the other AI act normally. Is there a way to